Headtracking2 Wii: Difference between revisions

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https://wiibrew.org/wiki/Headtracking2
'''Headtracking2''' is a demonstration that builds on the latter part of Johnny Chung Lee's [http://johnnylee.net/projects/wii/ head tracking demo].
 
This demo displays a set of targets at varying depths on the screen. As the user moves their head, the demo tracks this movement and updates the projection matrix of the display, making the targets appear as if they are floating in space.
 
The first part of Johnny's demo, as implemented using a Wii, can be found at this [[Headtracking Wii|link]]. To use, place the first Wiimote in front of your TV, facing you and move the sensor bar around as you move your head.


==Screenshots==
==Media==
==Media==
<youtube></youtube>
'''Head Tracking for Desktop VR Displays using the WiiRemote - ([http://www.youtube.com/watch?v=Jd3-eiid-Uw Johnny Chung Lee])'''<br>
<youtube>Jd3-eiid-Uw</youtube>
 
==External Links==
* WiiBrew - https://wiibrew.org/wiki/Headtracking2

Revision as of 23:46, 15 January 2023

Headtracking2
Wii-logo.jpg
General
AuthorMichael
TypeDemos
Version1.0
LicenseMixed
Last Updated2009/05/27
Links
Download

Headtracking2 is a demonstration that builds on the latter part of Johnny Chung Lee's head tracking demo.

This demo displays a set of targets at varying depths on the screen. As the user moves their head, the demo tracks this movement and updates the projection matrix of the display, making the targets appear as if they are floating in space.

The first part of Johnny's demo, as implemented using a Wii, can be found at this link. To use, place the first Wiimote in front of your TV, facing you and move the sensor bar around as you move your head.

Media

Head Tracking for Desktop VR Displays using the WiiRemote - (Johnny Chung Lee)

External Links

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