Simon Wii: Difference between revisions

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https://wiibrew.org/wiki/Simon
'''Simon''', everyone's favourite memory game makes it to the Nintendo Wii.
 
== Usage ==
*Run the included ELF with your favourite method to boot homebrew.
*Uses the Wiimote Controller.
 
Use the Wiimote like this: Wiimote Horizontal & rotate 45 degrees clockwise (you'll get the hang of it).
 
{| class="wikitable"
|-
! Wiimote Horizontal !! Action
|-
| Wiimote DPad Right || Red
|-
| Wiimote DPad Down || Green
|-
| Wiimote DPad Left || Blue
|-
| Wiimote DPad Up || Yellow
|}


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>LoFfY227fik</youtube>
 
== Changelog ==
'''5 June 2008 (v0.3)'''
* Now uses the Wiimote
 
'''3 June 2008 (v0.2)'''
* Added graphics and sound
 
'''30 May 2008 (v0.1)'''
* Initial Release
 
== Notes ==
In the main screen, use up and down to increase / decrease the animation speed.
 
== Credits ==
*Uschghost - Used your snake source to start off v0.2 as it was a fine example of a game that had graphics and sound
*[email protected] - Used your Bmp2Gc application
*Paul (www.neave.com) - Used images/sounds from your simon game
*Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse.
 
== External links ==
* Wiibrew - https://wiibrew.org/wiki/Simon

Revision as of 00:14, 14 September 2022

Simon
File:Simonwii.jpg
General
Authorteknecal
TypeOther Games
Version0.3
LicenseMixed
Last Updated2008/10/31
Links
Download

Simon, everyone's favourite memory game makes it to the Nintendo Wii.

Usage

  • Run the included ELF with your favourite method to boot homebrew.
  • Uses the Wiimote Controller.

Use the Wiimote like this: Wiimote Horizontal & rotate 45 degrees clockwise (you'll get the hang of it).

Wiimote Horizontal Action
Wiimote DPad Right Red
Wiimote DPad Down Green
Wiimote DPad Left Blue
Wiimote DPad Up Yellow

Media

Changelog

5 June 2008 (v0.3)

  • Now uses the Wiimote

3 June 2008 (v0.2)

  • Added graphics and sound

30 May 2008 (v0.1)

  • Initial Release

Notes

In the main screen, use up and down to increase / decrease the animation speed.

Credits

  • Uschghost - Used your snake source to start off v0.2 as it was a fine example of a game that had graphics and sound
  • [email protected] - Used your Bmp2Gc application
  • Paul (www.neave.com) - Used images/sounds from your simon game
  • Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse.

External links

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