SuperTux Wii: Difference between revisions

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|license=GPL
|license=GPL
|download=https://dlhb.gamebrew.org/wiihomebrews/supertuxwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/supertuxwii.7z
|website=#LNF
|website=
|source=http://code.google.com/p/supertux-wii/source/checkout
|source=http://code.google.com/p/supertux-wii/source/checkout
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https://wiibrew.org/wiki/SuperTux_Wii
SuperTux is an open-source classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games.
 
==Description==
Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.
 
In addition to the Story Mode, there is a large amount of community contributed levels available as add-ons or in the forums. Everyone can contribute such content by using the integrated level editor.
 
==The Story: Penny Gets Captured!==
Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, everything was a blur as Tux was knocked out!
 
When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. “Tux, my arch enemy!” says the letter. “I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven’t got a chance! -Nolok”
 
Tux looks and sees Nolok’s fortress in the distance. Determined to save his beloved Penny, he begins his journey through the Icy Island and beyond.
 
==Installation==
Copy the apps/ folder to the root of your SD card or USB device.


==Screenshots==
==Media==
==Media==
<youtube></youtube>
<youtube>A1lFUnWawps</youtube>
 
== Changelog ==
''' 1.3 - August 12, 2013 '''
*Compiled with the new version of libogc in order to make the new wiimotes working again.
 
''' 1.2 - November 23, 2010 '''
*Fixed USB Support
*Updated CREDITS information
*Handful of other small bugfixes
 
''' 1.1 - July 3, 2010 '''
*Added USB support
*Cut Classic and Nunchuk Controller Support
*Reversed the 1 and 2 button
*Fixed Video Display Issues
*Cut the level editor (way too difficult to get working, just use it on another platform to make levels)
*All crashing and load time issues should be fixed
*Personalized the port for Wii
*Fixed Saving
*Various other fixes and tweaks
 
''' 1.0 - June 29, 2009 '''
* Initial Release
 
== External links ==
* Google Source - http://code.google.com/p/supertux-wii/source/checkout
* Wiibrew - https://wiibrew.org/wiki/SuperTux_Wii

Revision as of 03:52, 14 August 2022

SuperTux Wii
File:Supertuxwii.jpg
General
Authorscanff
TypePlatform
Version1.3
LicenseGPL
Last Updated2012/12/27
Links
Download
Source

SuperTux is an open-source classic 2D jump'n run sidescroller game in a style similar to the original Super Mario games.

Description

Run and jump through multiple worlds, fighting off enemies by jumping on them, bumping them from below or tossing objects at them, grabbing power-ups and other stuff on the way.

In addition to the Story Mode, there is a large amount of community contributed levels available as add-ons or in the forums. Everyone can contribute such content by using the integrated level editor.

The Story: Penny Gets Captured!

Tux and Penny were out having a nice picnic on the ice fields of Antarctica. Suddenly, everything was a blur as Tux was knocked out!

When Tux wakes up, he finds that Penny is missing. Where she lay before now lies a letter. “Tux, my arch enemy!” says the letter. “I have captured your beautiful Penny and have taken her to my fortress. The path to my fortress is littered with my minions. Give up on the thought of trying to reclaim her, you haven’t got a chance! -Nolok”

Tux looks and sees Nolok’s fortress in the distance. Determined to save his beloved Penny, he begins his journey through the Icy Island and beyond.

Installation

Copy the apps/ folder to the root of your SD card or USB device.

Media

Changelog

1.3 - August 12, 2013

  • Compiled with the new version of libogc in order to make the new wiimotes working again.

1.2 - November 23, 2010

  • Fixed USB Support
  • Updated CREDITS information
  • Handful of other small bugfixes

1.1 - July 3, 2010

  • Added USB support
  • Cut Classic and Nunchuk Controller Support
  • Reversed the 1 and 2 button
  • Fixed Video Display Issues
  • Cut the level editor (way too difficult to get working, just use it on another platform to make levels)
  • All crashing and load time issues should be fixed
  • Personalized the port for Wii
  • Fixed Saving
  • Various other fixes and tweaks

1.0 - June 29, 2009

  • Initial Release

External links

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