Nintellivision: Difference between revisions
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* [https://gbatemp.net/threads/introducing-nintellivision-an-emulator-for-the-ds-dsi.593786/page-10#post-9627300 Manual for Cloudy Mountain] by ts-x. | * [https://gbatemp.net/threads/introducing-nintellivision-an-emulator-for-the-ds-dsi.593786/page-10#post-9627300 Manual for Cloudy Mountain] by ts-x. | ||
To use overlay, rename .txt to .ovl for your game, then copy it along with the .png file to your card or sd card. Note that the file names should be the same as your rom name and they can be placed together with the rom (can change to /roms/intv/ovl/ or /roms/ovl/ via | To use overlay, rename .txt to .ovl for your game, then copy it along with the .png file to your card or sd card. Note that the file names should be the same as your rom name and they can be placed together with the rom (can change to /roms/intv/ovl/ or /roms/ovl/ via Global Option). | ||
Manuals can also be placed with your rom files (can change to /roms/intv/man/ or /roms/man/ from the | Manuals can also be placed with your rom files (can change to /roms/intv/man/ or /roms/man/ from the Global Option). | ||
New palette can be created using text file and store it as /data/NINTV-DS.PAL (see [https://gbatemp.net/threads/introducing-nintellivision-an-emulator-for-the-ds-dsi.593786/page-10#post-9627734 example]). | New palette can be created using text file and store it as /data/NINTV-DS.PAL (see [https://gbatemp.net/threads/introducing-nintellivision-an-emulator-for-the-ds-dsi.593786/page-10#post-9627734 example]). | ||
Once you loaded the game, go to | Once you loaded the game, go to CONFIG to change overlay settings and option for game manual is located in MENU. | ||
===Key mappings=== | ===Key mappings=== | ||
