Flux: Difference between revisions
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Place the falling blocks so that tiles of the same color are aligned. When you create a "chain" that meets or exceeds the minimum chain length, the tiles become volatile. Destroy such chains at any time by tapping them with the stylus. | Place the falling blocks so that tiles of the same color are aligned. When you create a "chain" that meets or exceeds the minimum chain length, the tiles become volatile. Destroy such chains at any time by tapping them with the stylus. | ||
Every 50 tiles cleared increases the level. | Every 50 tiles cleared increases the level. The speed and complexity of the blocks increases a little, but most of all the chain length increases by one per level. | ||
The speed and complexity of the blocks increases a little, but most of all the chain length increases by one per level. | |||
'''Scoring:''' The longer a chain is when it is destroyed, the more points you'll get for each tile cleared. More point are awarded per tile, per level as well. | '''Scoring:''' The longer a chain is when it is destroyed, the more points you'll get for each tile cleared. More point are awarded per tile, per level as well. | ||
Revision as of 05:52, 27 June 2012
| Flux | |
| File:Fluxds.jpg | |
| General | |
|---|---|
| Author(s) | rize |
| Type | Puzzle |
| Version | August2005 |
| Licence | Mixed |
| Links | |
| [Media:Fluxds.rar Download] | |
| Website | |
<htmlet>adsense</htmlet>