DSWave: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 19: | Line 19: | ||
DSWave.LoadVWave("imagen_ondas.png") | DSWave.LoadVWave("imagen_ondas.png") | ||
Load the waves to the VRAM | Load the waves to the VRAM. | ||
DSWave.ClearWave() | DSWave.ClearWave() | ||
| Line 44: | Line 44: | ||
'''Note from developer:''' | '''Note from developer:''' | ||
You can create the image of the waves with GIMP or Photoshop (or any other graphics editing program) or use the ones in this tutorial for PSP, only you have to resize them to 256x192. | You can create the image of the waves with GIMP or Photoshop (or any other graphics editing program) or use the ones in this tutorial for PSP, only you have to resize them to 256x192. Keep in mind that the following variables can not be used in our homebrews because the library uses DSWave: waveimg, CRN, crrk, vvl, VLV, srrrr, cWave, sssr. | ||
Keep in mind that the following variables can not be used in our homebrews because the library uses DSWave: waveimg, CRN, crrk, vvl, VLV, srrrr, cWave, sssr. | |||
==External links== | ==External links== | ||
