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PSPSIM: Difference between revisions

From GameBrew
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If you want to load disk image in the virtual drive A of your emulator, put the disk file (with .zip, .gz, .sbt, .dsk, .sad, .mgt or .td0 file extension) on your PSP Memory Stick in the disk directory.
If you want to load disk image in the virtual drive A of your emulator, put the disk file (with .zip, .gz, .sbt, .dsk, .sad, .mgt or .td0 file extension) on your PSP Memory Stick in the disk directory.


Then use the file selector in the emulator main menu to choose one disk file to load in the virtual drive of your emulator.  
Then use the file selector in the emulator main menu to choose one disk file to load in the virtual drive of your emulator. Back to the emulator window, the disk should stard automatically (if not, press the F9 sam key to reboot).
 
Back to the emulator window, the disk should stard automatically (if not, press the F9 sam key to reboot).


'''Load Key Mapping files (KBD):'''
'''Load Key Mapping files (KBD):'''
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The default keyboard mapping between PSP Keys and SAM keys is not suitable for some games, and you can write your own mapping file to overcome the issue.  
The default keyboard mapping between PSP Keys and SAM keys is not suitable for some games, and you can write your own mapping file to overcome the issue.  


Edit file with the .kbd extension (with any text editors) and put it in the kbd directory. Sample and syntax can be found in the file default.kbd. KBD file can be loaded in the main menu. If the keyboard filename is the same as the disk filename, the corresponding keyboard file is automatically loaded (when you run the particular disk).
Edit file with the .kbd extension (with any text editors) and put it in the kbd directory. Sample and syntax can be found in the file default.kbd. KBD file can be loaded in the main menu. If the keyboard filename is the same as the disk filename, the corresponding keyboard file is automatically loaded (when you run the particular disk).  


You can further edit, load and save the yourkeyboard mapping files in the Keyboard menu. The Save option saves the KBD file in the kbd directory using the Game Name as filename. The game name is displayed on the right corner in the emulator menu.
You can further edit, load and save the yourkeyboard mapping files in the Keyboard menu. The Save option saves the KBD file in the kbd directory using the Game Name as filename. The game name is displayed on the right corner in the emulator menu.

Revision as of 13:31, 30 August 2021

PSPSIM
pspsim.png.png
General
Author(s)Zx-81
TypeComputer
Version1.2.1 final (27 Jan 2008)
LicenceGNU GPLv2
Links
Download
Website
Source
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