Super Snake DS: Difference between revisions
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| licence = Mixed | | licence = Mixed | ||
| author = Christopher Beley | | author = Christopher Beley | ||
| website = http://www.cybernetresources.com/content/super_snake_ds.html | | website = https://web.archive.org/web/20090223175029/http://www.cybernetresources.com/content/super_snake_ds.html | ||
| download = Media:Supersnakeds.rar | | download = Media:Supersnakeds.rar | ||
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Super Snake DS is a remake of the classic snake game with new features added. Play though 60 sublevels that utilize both of the Nintendo DS's screens to rack up your points and gain a new high score while avoiding stationary and moving obstacles, using special power-ups, and keeping up your speed to gain time bonus points. Not only that, but when your not playing as a snake, you'll be trying to gain bonus points in one of the five different mini games. | Super Snake DS is a remake of the classic snake game with new features added. Play though 60 sublevels that utilize both of the Nintendo DS's screens to rack up your points and gain a new high score while avoiding stationary and moving obstacles, using special power-ups, and keeping up your speed to gain time bonus points. Not only that, but when your not playing as a snake, you'll be trying to gain bonus points in one of the five different mini games. | ||
It was submitted for the NEO | It was submitted for the [https://www.neoflash.com/forum/index.php?topic=2890.0 NEO Summer Coding Compo 2006]. | ||
==Features== | ==Features== | ||
*11 Different Levels in Adventure Mode | * 11 Different Levels in Adventure Mode. | ||
*60 sublevels (5 sublevels per level, plus 5 extra sublevels for the final level) | * 60 sublevels (5 sublevels per level, plus 5 extra sublevels for the final level). | ||
*Original graphics (with the exception of a couple modified screenshots) | * Original graphics (with the exception of a couple modified screenshots). | ||
*Stationary and Moving Obstacles | * Stationary and Moving Obstacles. | ||
*Classic Mode | * Classic Mode. | ||
*5 Addictive Mini Games | * 5 Addictive Mini Games. | ||
*3 Special power Ups (God Mode, Slow Mode, and Speed Mode) | * 3 Special power Ups (God Mode, Slow Mode, and Speed Mode). | ||
*Top 10 High Score List for Adventure and Classic Mode | * Top 10 High Score List for Adventure and Classic Mode. | ||
*Auto-Saving after all levels and sublevels. | * Auto-Saving after all levels and sublevels. | ||
*Hours of Gameplay in Adventure Mode | * Hours of Gameplay in Adventure Mode. | ||
*Excellent Replay Value | * Excellent Replay Value. | ||
*Features new music every level by Delorean and Heartbeat (Music under Creative Commons License) | * Features new music every level by Delorean and Heartbeat (Music under Creative Commons License). | ||
== | ==User guide== | ||
Super snake DS has the same general game play as your traditional snake game. Each time you eat a good thing, you will become longer. | Super snake DS has the same general game play as your traditional snake game. Each time you eat a good thing, you will become longer. | ||
The objectives of the game is to eat as many good things as possible without crashing into an obstacle, yourself, or the wall. Each sub-level is a little more difficult than the one before it. | |||
'''Adventure Mode:''' | |||
'''Adventure | * At the beginning of every level, there will be a level objectives screen which tells you how many good things you need to get to pass a sublevel. | ||
At the beginning of every level, there will be a level objectives screen which tells you how many good things you need to get to pass a sublevel.Many times, this information will not be said directly, but sort of in a riddle. It's up to you to figure out what it all means. If you have not gotten the proper amount of good things before | * Many times, this information will not be said directly, but sort of in a riddle. | ||
* It's up to you to figure out what it all means. | |||
* If you have not gotten the proper amount of good things before dying, you will lose a life and or get a game over screen. | |||
'''Classic Mode''' | '''Classic Mode:''' | ||
There are NO boundaries, except for the very edge of the screen. | * There are NO boundaries, except for the very edge of the screen. | ||
* After each level, you will get to play a mini game (the last level is a tad different) and will then be presented with a level clear details screen. | |||
'''God Mode:''' | |||
* You can go though yourself and obstacles without dying, but you can't crash into the wall. | |||
''' | '''Slow Mode:''' | ||
* It lasts for 10 seconds (God Mode only last for 5 seconds). | |||
''' | '''Speed Mode:''' | ||
* Deadly on higher speed levels. But, all special modes give you extra points. To take a risk, or not to take a risk? | |||
===Tips and Misc.=== | |||
* If you choose to continue a game, instead of restarting a game, when you die, that you will lose half of your score. | |||
* Very very rarely, a special item will turn out to not be a special item, or be something different than what it appeared. Always be prepared to get speed mode when you thought you were getting slow mode. | |||
*Very | |||
*Time bonus is determined by how fast you get one good thing after another. It makes no difference if you got 2 good things or 10 good things and it took you 3 seconds in-between getting them. Each time you die and use a life, your time bonus will be negatively affected. | * Time bonus is determined by how fast you get one good thing after another. It makes no difference if you got 2 good things or 10 good things and it took you 3 seconds in-between getting them. Each time you die and use a life, your time bonus will be negatively affected. | ||
*When starting a game, if you disable auto-save, your game will not be saved no matter what. | * When starting a game, if you disable auto-save, your game will not be saved no matter what. | ||
*If the game saved successfully, you should see | * If the game saved successfully, you should see Game Saved at the bottom of the bottom screen at the end of a sublevel or on the level clear details screen. The exception is if there is a black background. | ||
*Don't just get the required amount of good stuff and die. Keep going to rack up your score | * Don't just get the required amount of good stuff and die. Keep going to rack up your score. | ||
==Controls== | ==Controls== | ||
A - | A - Advancing menus, Skip intro | ||
Start/Select - | Start/Select - Pause | ||
==Screenshots== | |||
[[File:Supersnakeds2.gif]] | |||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew arcade games on DS]] | |||
Revision as of 09:23, 7 June 2021
| Super Snake DS | |
| File:Supersnakeds.gif | |
| General | |
|---|---|
| Author(s) | Christopher Beley |
| Type | Arcade |
| Version | update |
| Licence | Mixed |
| Links | |
| [Media:Supersnakeds.rar Download] | |
| Website | |
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