PluginManager PSP: Difference between revisions
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Open (or create) vsh.txt and game.txt in the same seplugins directory, then insert the following path | Open (or create) vsh.txt and game.txt in the same seplugins directory, then insert the following path | ||
ms0:/seplugins/reboot_loader.prx 1 | ms0:/seplugins/reboot_loader.prx 1 | ||
ms0:/seplugins/plugin_mgr.prx 1 | |||
For PSP Go, add this line to the text files instead | For PSP Go, add this line to the text files instead | ||
ef0:/seplugins/reboot_loader.prx 1 | ef0:/seplugins/reboot_loader.prx 1 | ||
ef0:/seplugins/plugin_mgr.prx 1 | |||
'''Note:''' If you also want to use the plugin during PS1 game, edit pops.txt in the seplugins directory and write the following line (replace ms0:/ with ef0:/ for PSP Go) | '''Note:''' If you also want to use the plugin during PS1 game, edit pops.txt in the seplugins directory and write the following line (replace ms0:/ with ef0:/ for PSP Go) | ||
ms0:/seplugins/plugin_mgr.prx 1 | ms0:/seplugins/plugin_mgr.prx 1 | ||
