Birdmans Shooter PSP: Difference between revisions
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{{Infobox PSP homebrew | {{Infobox PSP homebrew | ||
| title = Birdmans Shooter | | title = Birdmans Shooter | ||
| image = https://dlhb.gamebrew.org/psphomebrew/ | | image = https://dlhb.gamebrew.org/psphomebrew/birdmansshooter.png|250px | ||
| type = Shooter | | type = Shooter | ||
| version = | | version = 1.3 (2 May 2008) | ||
| licence = Mixed | | licence = Mixed | ||
| author = Birdman | | author = Birdman (theb1rdm4n) | ||
| website = https://archive.org/ | | website = https://web.archive.org/web/20080708103314/http://www.psp-hacks.com/forums/post-1446840.html | ||
| download = https://dlhb.gamebrew.org/psphomebrew/ | | download = [https://dlhb.gamebrew.org/psphomebrew/birdmansshooter.7z 1.2] | ||
| source = | | source = | ||
}} | }} | ||
Birdman's Shooter is a PSP homebrew game created by theb1rdm4n. It is based off of the arcade shooter game Galaga, programmed in C. | Birdman's Shooter is a PSP homebrew game created by theb1rdm4n. It is based off of the arcade shooter game Galaga, programmed in C. | ||
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This was submitted to the PSP-Hacks Homebrew Idol in 2008. | This was submitted to the PSP-Hacks Homebrew Idol in 2008. | ||
Note: The link is for v1.2 only (latest release is v1.3). | '''Note:''' The link is for v1.2 only (latest release is v1.3). | ||
User guide | ==User guide== | ||
The game pits you against endless waves of enemies that get harder as the game goes on. | The game pits you against endless waves of enemies that get harder as the game goes on. | ||
Controls | ==Controls== | ||
Cross - Shoot | Cross - Shoot | ||
D-Pad - Move | D-Pad - Move | ||
Analog - Move | Analog - Move | ||
Start - Pause, Restart (at Game Over) | Start - Pause, Restart (at Game Over) | ||
Select - Quit to XMB (at Game Over) | Select - Quit to XMB (at Game Over) | ||
Changelog | ==Changelog== | ||
v1.2 | '''v1.3 2008/05/02''' | ||
* A sleek new interface. | |||
* Gameover screen changed. | |||
* New options screen. | |||
* Options and high scores are saved. | |||
* 10 backgrounds, 5 bullet colors, and 11 player's ship colors. | |||
* Fixed some glitches with the powerups. | |||
* Next level doesn't come until all bullets are gone. | |||
* Ability to end game when paused. | |||
* Ability to quit from main menu. | |||
* Best high score is displayed on titlebar (instead of level). | |||
* Personal best (ignores preset scores) is shown on main menu. | |||
* New high score table that displays: score, level, and accuracy for top 10. | |||
* 10 preset high scores to try to beat. | |||
* New bonus level with stats screen. | |||
* Increased enemy speeds for beginning levels. | |||
* Slightly decreased enemy bullet speed. | |||
* Increased player's bullet speed. | |||
* Changed powerup texture. | |||
* Powerup falls a little less often. | |||
* Completly revamped scoring system. | |||
* Scores are slightly based off of accuracy. | |||
* New loading screen with loading bar. | |||
* Paused text, level intro, and 3,2,1 are now images. | |||
* Level intro is now displayed in realtime. | |||
* No more 3,2,1 at level begin (only when you die). | |||
* Spare lives are displayed on titlebar instead of total. | |||
* Scores now use commas for thousands. | |||
* Fixed a glitch with 3,2,1 when dying on last enemy bullet. | |||
* Enemy bullets come directly out of the tip of the enemy. | |||
* Bullets from top row enemies are shown underneath the front row enemies. | |||
* You can now fire using the O button or R trigger. | |||
* New powerup that slows enemies for a few seconds. | |||
* Fixed a glitch when having no score or no accuracy at game over. | |||
* Fixed some glitches with the player's bullets. | |||
* Enemies are less likely to fire multiple rounds in a row. | |||
'''v1.2 2007/11/02''' | |||
* Enemies no longer get stuck to each other. | |||
* Current Level diplayed on HUD and when you lose. | |||
* 3,2,1 Go! before each level and after each time you die. | |||
* Ability to move before enemies (for positioning). | |||
* Fixed enemy positions at beginning of levels. | |||
* Powerup moves from top to bottom. | |||
* Fixed explosion animation. | |||
* Pausing is a little smoother. | |||
* New HUD background image. | |||
* Lives are displayed as mini-images in HUD. | |||
* New title screen splash image. | |||
* New gameover text, background, and sequence. | |||
* New enemy colors. | |||
'''v1.0 2007/10/28''' | |||
* Released. | |||
==External links== | |||
* PSP-Hacks - [https://web.archive.org/web/20080708103314/http://www.psp-hacks.com/forums/post-1446840.html http://www.psp-hacks.com/forums/post-1446840.html] (archived) | |||
[[Category:PSP homebrew games]] | |||
PSP | [[Category:Homebrew shooter games on PSP]] | ||
