4^2 PSP: Difference between revisions
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<youtube>K1WSOSimvTI</youtube> | <youtube>K1WSOSimvTI</youtube> | ||
42 is a game based on a ball game Four-Square played all over the world. | |||
This is an entry from the Scenery Beta 2008 (PSP Games). | This is an entry from the Scenery Beta 2008 (PSP Games). | ||
User guide | ==User guide== | ||
The field is divided into four squares. If the ball goes to your square, you have to hit it so it first bounces in your square and then into someone else's. If you make a mistake, you are out, everyone who was in a lower square moves up, and a new person enters the game in the lowest square (on the bottom-left). | The field is divided into four squares. If the ball goes to your square, you have to hit it so it first bounces in your square and then into someone else's. If you make a mistake, you are out, everyone who was in a lower square moves up, and a new person enters the game in the lowest square (on the bottom-left). | ||
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You are the blue player. You earn points for staying in and playing fast shots. You earn double points when you are in the highest two squares. When you go out, the game ends. | You are the blue player. You earn points for staying in and playing fast shots. You earn double points when you are in the highest two squares. When you go out, the game ends. | ||
Tips and tricks: | ==Tips and tricks:== | ||
The ball is hit outward in the direction of the blue cone on your player. If the ball is far away from you when you attemp to hit, the ball will be hit at a shallower trajectory, unless the ball is outside your reach. | The ball is hit outward in the direction of the blue cone on your player. If the ball is far away from you when you attemp to hit, the ball will be hit at a shallower trajectory, unless the ball is outside your reach. | ||
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Make sure the ball is close to bouncing when you release circle or your shot could go much too far. Also, don't try to smash services because that rarely ends well. | Make sure the ball is close to bouncing when you release circle or your shot could go much too far. Also, don't try to smash services because that rarely ends well. | ||
Controls | ==Controls== | ||
Analog/D-Pad - Move | * Analog/D-Pad - Move | ||
Cross - (hold) Charge up your shot, (release) Hit | * Cross - (hold) Charge up your shot, (release) Hit | ||
Start - Pause game | * Start - Pause game | ||
Changelog | ==Changelog== | ||
v2 | '''v2''' | ||
* Added highscores and smashing. | |||
v1 | '''v1''' | ||
* First public release. | |||
Credits | ==Credits== | ||
Programming - coolguy5678. | * Programming - coolguy5678. | ||
GFX - coolguy5678. | * GFX - coolguy5678. | ||
Music - AndrewPotterton of Soundsnap.com. | * Music - AndrewPotterton of Soundsnap.com. | ||
SFX - Soundsnap.com. | * SFX - Soundsnap.com. | ||
Font - P. Wiegel. | * Font - P. Wiegel. | ||
Special thanks to Brunni for writing OSLib, and to the people who made The GIMP. | * Special thanks to Brunni for writing OSLib, and to the people who made The GIMP. | ||
References | ==References== | ||
SceneBeta, https://psp.scenebeta.com/noticia/4-2-four-square | * SceneBeta, https://psp.scenebeta.com/noticia/4-2-four-square | ||
QuickJump, http://forums.qj.net/psp-development-forum/141306-release-scenerybeta-4-a.html | * QuickJump, http://forums.qj.net/psp-development-forum/141306-release-scenerybeta-4-a.html | ||
