Team Fortress 2 DS: Difference between revisions
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| image = [[File:Teamfortress2ds.gif]] | | image = [[File:Teamfortress2ds.gif]] | ||
| type = Shooter | | type = Shooter | ||
| version = | | version = 22 April 2011 | ||
| licence = Mixed | | licence = Mixed | ||
| author = Kazuki | | author = Kazuki | ||
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}} | }} | ||
Team Fortress 2 DS is a homebrew adaptation of the over-the-top squad-based PC shooter. | Team Fortress 2 DS is a homebrew adaptation of the over-the-top squad-based PC shooter. Currently you can select team and switch between classes (no gameplay yet). | ||
==Controls== | ==Controls== | ||
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==Changelog== | ==Changelog== | ||
'''04 | '''2011/04/22''' | ||
* Finally an update. Unfortunately, DSGM 5.12 broke this game quite a bit. Don't know if it was the change in object enumeration or what, but even after changing the code to work with the new enumeration style the game was incredibly glitchy when "played." You'll still be able to look at the code and everything of course, but you won't be able to compile. Still trudging along in DSGM 5.11 though. | * Finally an update. Unfortunately, DSGM 5.12 broke this game quite a bit. Don't know if it was the change in object enumeration or what, but even after changing the code to work with the new enumeration style the game was incredibly glitchy when "played." You'll still be able to look at the code and everything of course, but you won't be able to compile. Still trudging along in DSGM 5.11 though. | ||
* Still working on the first map (Sawmill) and trying to get a handle of map collisions and stuff. | * Still working on the first map (Sawmill) and trying to get a handle of map collisions and stuff. | ||
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* Still have no idea on a way to handle non-projectile weapons. | * Still have no idea on a way to handle non-projectile weapons. | ||
'''01 | '''2011/01/25''' | ||
* Switched the functions of the X and Y buttons. | * Switched the functions of the X and Y buttons. | ||
* Blu team can no longer go into Red's base and vice-versa. | * Blu team can no longer go into Red's base and vice-versa. | ||
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* Also need advice on how best to implement shooting with the non-projectile weapons. Use a sprite? Is there any trickery can be done with drawing pixels? | * Also need advice on how best to implement shooting with the non-projectile weapons. Use a sprite? Is there any trickery can be done with drawing pixels? | ||
'''01 | '''2011/01/22''' | ||
* Clip and ammo values now on the bottom right. | * Clip and ammo values now on the bottom right. | ||
* Demoman (4th class) can now fire his primary weapon (grenade launcher) . | * Demoman (4th class) can now fire his primary weapon (grenade launcher) . | ||
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* Up and Down changes amount of metal or cloak if you are an Engineer (6th) or Spy (9th) (for testing). | * Up and Down changes amount of metal or cloak if you are an Engineer (6th) or Spy (9th) (for testing). | ||
'''01 | '''2011/01/18''' | ||
* Changed the 'gameplay' from a horizontal scroller with depth back to just a flat horizontal scroller. Having to deal with jump position, whether or not you're in front of or behind objects, etc. using pseudo-3D in a 2D space was ridiculous and not going to deal with that at all. | * Changed the 'gameplay' from a horizontal scroller with depth back to just a flat horizontal scroller. Having to deal with jump position, whether or not you're in front of or behind objects, etc. using pseudo-3D in a 2D space was ridiculous and not going to deal with that at all. | ||
* Health is displayed and you can now choose your team when starting the game (either by stylus or pressing the Y/B/A buttons). If you want to change classes you have to be inside your team's 'base' for it to change. | * Health is displayed and you can now choose your team when starting the game (either by stylus or pressing the Y/B/A buttons). If you want to change classes you have to be inside your team's 'base' for it to change. | ||
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[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew shooter games on DS]] | [[Category:Homebrew shooter games on DS]] | ||
[[Category:DS homebrew demos]] | |||
Revision as of 09:37, 29 September 2021
| Team Fortress 2 DS | |
| Error creating thumbnail: Unable to save thumbnail to destination | |
| General | |
|---|---|
| Author(s) | Kazuki |
| Type | Shooter |
| Version | 22 April 2011 |
| Licence | Mixed |
| Links | |
| [Media:Teamfortress2ds.rar Download] | |
| Website | |
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