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Animal Crossing Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=Animal Crossing Vita |image=AnimalCrossingVita.png |description=Port of Animal Crossing for PSVita. |author=bren |lastupdated=2026/04/02 |type=Simulation |version=0.1.0a |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/AnimalCrossingVita.7z |website=https://github.com/Brendonm17/ACGC-Vita-Port |source=https://github.com/Brendonm17/ACGC-Vita-Port |donation= }} {{#seo: |title=Vita Homebrew Games (Simulation) - GameBrew |title..."
 
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* This port is unofficial and is not affiliated with Nintendo.
* This port is unofficial and is not affiliated with Nintendo.
* The project is built upon the complete C decompilation of ''Animal Crossing'' produced by the [https://github.com/ACreTeam ACreTeam].
* The project is built upon the complete C decompilation of ''Animal Crossing'' produced by the [https://github.com/ACreTeam ACreTeam].
* The README included in this repository reflects the upstream PC port and does not contain Vita-specific build or installation instructions at this time.
* Several open issues are tracked in the repository's issue tracker, including known bugs (such as daytime museum performance, letter display errors, walking scaring bugs/trampling flowers, and Nook 'n' Go performance) as well as planned enhancements (such as save-on-sleep/home/quit and Nooklings store upgrades).
* Texture pack support is listed as an open bug/enhancement request.


==Media==
==Media==

Revision as of 01:34, 5 April 2026

Animal Crossing Vita
General
Authorbren
TypeSimulation
Version0.1.0a
LicenseMixed
Last Updated2026/04/02
Links
Download
Website
Source

ACGC Vita Port is an unofficial PS Vita port of Animal Crossing (GameCube), created by Brendonm17. It is forked from the ACGC PC Port by flyngmt, which itself is built on top of the ac-decomp decompilation project by the ACreTeam.

Description

ACGC Vita Port is an unofficial port of the Nintendo GameCube title Animal Crossing targeting the PlayStation Vita. The project is a fork of the ACGC PC Port, which runs the game's original C code natively by replacing the GameCube's GX graphics API with OpenGL 3.3.

The repository does not contain any game assets or assembly code. An existing copy of the game is required to use the port.

The supported game version is GAFE01_00: Rev 0 (USA).

Notes

  • This port is unofficial and is not affiliated with Nintendo.
  • The project is built upon the complete C decompilation of Animal Crossing produced by the ACreTeam.

Media

Animal Crossing (GCN) Retrospective | TreyTheWilliam ([https://www.youtube.com/watch?v=56ob2Xw0Fhc TreyTheWilliam])

Changelog

v0.1.0a

  • First Release.

Credits

  • Brendonm17 — PS Vita port author
  • flyngmt — Original ACGC PC Port
  • ACreTeamac-decomp decompilation project, which is the foundation the port is built upon

External links

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