Retro Ducks: Difference between revisions
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Created page with "{{Infobox DS Homebrews |title=Retro Ducks |image=RetroDucks.png |description=Guide the ducklings on both screens to safety. |author=Nobody |lastupdated=2013/07/10 |type=Other Games |version=2013 |license=N/A |download=https://dlhb.gamebrew.org/dshomebrew2/RetroDucks.zip |website=http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=3533 |source= |donation= }} A small homebrew game originally intended for the DSGM Jam 2013. == User guide == The demon ducks from beyond th..." |
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== Screenshots == | == Screenshots == | ||
https://dlhb.gamebrew.org/dshomebrew2/images/RetroDucks2.png | https://dlhb.gamebrew.org/dshomebrew2/images/RetroDucks2.png | ||
https://dlhb.gamebrew.org/dshomebrew2/images/RetroDucks3.png | |||
== External links == | == External links == | ||
DS Game Maker - http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=3533 | DS Game Maker - http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=3533 | ||
Latest revision as of 10:06, 10 March 2026
| Retro Ducks | |
|---|---|
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| General | |
| Author | Nobody |
| Type | Other Games |
| Version | 2013 |
| License | N/A |
| Last Updated | 2013/07/10 |
| Links | |
| Download | |
| Website | |
A small homebrew game originally intended for the DSGM Jam 2013.
User guide
The demon ducks from beyond the grave have come to reap the rest of the ponds young-lings.
You utilize both DS screens and have a baby duck on each screen. You must guide both ducks to safety back home. You will have to clear obstacles and avoid enemies to make it home safely, but be quick! Both screens are working in real time so one duck will always been in some form of danger.
And don't stumble too much, because the reapers are right behind you and will catch up if you are too slow. Can you safely return all of the mother ducks children?
Controls
Tap blocks - Destroy the blocks
Tap duckling - Jump
L/R - Swap screen to protect both ducks
D-Pad or Y/A - Pan the camera
Start - Pause the game
Screenshots
External links
DS Game Maker - http://dsgamemaker.com/dsgmforum/viewtopic.php?f=13&t=3533
