EmGBA Wii: Difference between revisions
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|description=An enhanced port of mGBA, based on Game Boy Interface Standard Edition. | |description=An enhanced port of mGBA, based on Game Boy Interface Standard Edition. | ||
|author=extremscorner | |author=extremscorner | ||
|lastupdated=2025/11/ | |lastupdated=2025/11/25 | ||
|type=Handheld | |type=Handheld | ||
|version= | |version=20251125 | ||
|license=MPL-2.0 | |license=MPL-2.0 | ||
|download=https://dlhb.gamebrew.org/wiihomebrews/emgbawii.7z?k33p0fil35 | |download=https://dlhb.gamebrew.org/wiihomebrews/emgbawii.7z?k33p0fil35 | ||
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==Changelog== | ==Changelog== | ||
'''20251125''' | |||
* Updated to mGBA 0.11-8879-df1e8689b. | |||
* Fixed loading IPL ROM font on Wii U. | |||
'''20251117''' | '''20251117''' | ||
* Updated to mGBA 0.11-8875-0b40863f6. | * Updated to mGBA 0.11-8875-0b40863f6. | ||
Latest revision as of 04:05, 30 November 2025
| emgba | |
|---|---|
| General | |
| Author | extremscorner |
| Type | Handheld |
| Version | 20251125 |
| License | MPL-2.0 |
| Last Updated | 2025/11/25 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
Enhanced mGBA (emGBA) is an enhanced port of the Game Boy Advance emulator, based on Game Boy Interface Standard Edition and mGBA.
Installation
It is not recommended to use both mGBA and emGBA together on your console.
To install, copy the mGBA and apps folders to the root of the SD card.
Launch it with the Homebrew Channel.
User guide
It supports meta.xml arguments, a list of options can be found here.
Example meta.xml for TV with 240p settings by TheDimensioner (thread, pastebin):
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
<name>Enhanced mGBA</name>
<author>Extrems</author>
<version>2017-07-26</version>
<release_date>20170726094548</release_date>
<short_description>mGBA Game Boy Advance emulator</short_description>
<long_description>Enhanced mGBA Game Boy Advance emulator</long_description>
<arguments>
<arg>--scan-mode=non-interlace</arg>
<arg>--input-gamma=1</arg>
<arg>--output-gamma=1</arg>
<arg>--matrix=identity</arg>
<arg>--poll=0</arg>
<arg>--cursor=sd:/mGBA/point-srgb.tpl.gz</arg>
<arg>--overlay=sd:/mGBA/frame-srgb.tpl.gz</arg>
<arg>--overlay-id=2</arg>
</arguments>
</app>
Screenshots
Known issues
Game crashes but worked previously - Try deleting the log file in the mGBA folder.
Changelog
20251125
- Updated to mGBA 0.11-8879-df1e8689b.
- Fixed loading IPL ROM font on Wii U.
20251117
- Updated to mGBA 0.11-8875-0b40863f6.
- Resynchronized with Game Boy Interface.
- Added FlipperMCE and GCMCE support.
- Added GPT support.
- Improved exFAT support.
- Enabled fan when shutting down to idle on older Hollywood.
20250309
- Updated to mGBA 0.11-8721-2751cc23f.
- Added support for other system memory configurations.
- Enabled UART standard output for development hardware.
20241026
- Updated to mGBA 0.11-8583-279485fc3.
- Resynchronized with Game Boy Interface.
- Fixed loading key mappings.
20240618
- Updated to mGBA 0.11-8472-2ea11feda.
- Resynchronized with Game Boy Interface.
20220105
- Updated to mGBA 0.10-7177-ea1abe2fc.
- Resynchronized with Game Boy Interface.
- Improved audio rendering.
- Fixed stalls induced by N64 Controller support.