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Dino Game Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=Dino Game |image=DinoGameVita.png |description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita. |author=theheroGAC |lastupdated=2025/03/09 |type=Other Games |version=Beta1 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z |website=https://github.com/theheroGAC/Dino-Game |source=https://github.com/theheroGAC/Dino-Gam..."
 
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|description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita.
|description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita.
|author=theheroGAC
|author=theheroGAC
|lastupdated=2025/03/09
|lastupdated=2025/10/05
|type=Other Games
|type=Other Games
|version=Beta1
|version=Beta2
|license=N/A
|license=N/A
|download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z
Line 26: Line 26:
* Built entirely in Lua using the OneLua framework.
* Built entirely in Lua using the OneLua framework.
* Menu system (with ongoing improvements planned by the developer).
* Menu system (with ongoing improvements planned by the developer).
==Known Issues==
*Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
*Comment translations may have edge cases in multi-line blocks


==Media==
==Media==
Line 34: Line 38:
[[image:DinoGameVita.png|640px]]
[[image:DinoGameVita.png|640px]]


==Changelog==  
==Changelog==
'''Beta-2.0'''
*New Features
**Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
**Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
**Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
**Improved Controls: Duck animation now makes player immune to flying birds when crouched
**Visual Effects: Smoke particles during dino running for added detail (logic implemented)
**Improved Background Scrolling: Fixed wiping issues for seamless ground movement
*Technical Improvements
**Stable Gameplay: Removed debug errors and ensured OneLua compatibility
**Code Documentation: All comments translated to English for international readability
**Performance Optimizations: Smooth 60 FPS gameplay throughout
*Bug Fixes
**Bird Collision: Fixed issue where ducking didn't avoid bird hits
**Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
**Speed Scaling: Continuous speed boost instead of single jump at start
**Background Rendering: Eliminated white space gaps in scrolling
'''Beta-1.0'''
'''Beta-1.0'''
* First Beta Release.
* First Beta Release.

Revision as of 01:48, 5 October 2025

Dino Game
General
AuthortheheroGAC
TypeOther Games
VersionBeta2
LicenseN/A
Last Updated2025/10/05
Links
Download
Website
Source

Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua. The game recreates the familiar endless runner experience, allowing players to control a dinosaur that must jump over obstacles to survive, emulating the minimalist gameplay found in the original browser version.

Features

  • Faithful clone of Chrome's offline "Dino" game.
  • Simple endless runner mechanics optimized for PS Vita controls.
  • Built entirely in Lua using the OneLua framework.
  • Menu system (with ongoing improvements planned by the developer).

Known Issues

  • Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
  • Comment translations may have edge cases in multi-line blocks

Media

T-Rex Dino Game - Offline Dinosaur Chrome Game - Play Online (Lagged)

Screenshots

Changelog

Beta-2.0

  • New Features
    • Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
    • Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
    • Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
    • Improved Controls: Duck animation now makes player immune to flying birds when crouched
    • Visual Effects: Smoke particles during dino running for added detail (logic implemented)
    • Improved Background Scrolling: Fixed wiping issues for seamless ground movement
  • Technical Improvements
    • Stable Gameplay: Removed debug errors and ensured OneLua compatibility
    • Code Documentation: All comments translated to English for international readability
    • Performance Optimizations: Smooth 60 FPS gameplay throughout
  • Bug Fixes
    • Bird Collision: Fixed issue where ducking didn't avoid bird hits
    • Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
    • Speed Scaling: Continuous speed boost instead of single jump at start
    • Background Rendering: Eliminated white space gaps in scrolling

Beta-1.0

  • First Beta Release.

External links

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