Toon Rescue Vita: Difference between revisions
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* GitHub - https://github.com/Rinnegatamante/toon-rescue-vita | * GitHub - https://github.com/Rinnegatamante/toon-rescue-vita | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1315 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1315 | ||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 02:15, 25 August 2025
| Toon Rescue Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Puzzle |
| Version | 0.8 |
| License | N/A |
| Last Updated | 2025/08/18 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a wrapper/port of Toon Rescue: Cube Blast Match for the PS Vita.
Installation
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Android game files (tested with v.1.2.17 of the game)
Instructions:
- Install Kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of "Toon Rescue: Cube Blast Match" legally for Android in form of an
.apk. - Open the apk with your zip explorer and extract the file
libgame.sofrom thelib/armeabi-v7afolder toux0:data/toon. - Extract the content of the folder
assetsinux0:data/toon.
Notes: The game features physical buttons support in the form of the X button to progress.
Screenshots
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.