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Rocky Castle Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=Rocky Castle Vita |image=RockyCastleVita.png |description=Port of Rocky Castle for PSVita. |author=Rinnegatamante |lastupdated=2025/08/15 |type=Other Games |version=1.1 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/RockyCastleVita.7z |website=https://github.com/Rinnegatamante/rocky-castle-vita |source=https://github.com/Rinnegatamante/rocky-castle-vita |donation=https://www.patreon.com/Rinnegatamante }} {{#seo: |title=Vita..."
 
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|title=Rocky Castle Vita
|title=Rocky Castle Vita
|image=RockyCastleVita.png
|image=RockyCastleVita.png
|description=Port of Rocky Castle for PSVita.
|description=Port of Rocky Castle for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2025/08/15
|lastupdated=2025/08/15
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|image_alt=Rocky Castle Vita
|image_alt=Rocky Castle Vita
}}
}}
This is a wrapper/port of Rocky Castle for the ''PS Vita''.
This is a wrapper/port of Rocky Castle, also known as Blocky Castle, for the PS Vita.


The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as it is.
==Installation==
 
'''Requirements:'''
== Notes ==
* The loader has been tested with v.1.16.15 of the game.
* The game plays in portrait mode and has physical buttons support in the form of the dpad arrows.
* The game is sometimes refered as "Blocky Castle" as well.
 
==Requirements==
* libshacccg.suprx
* libshacccg.suprx
* kubridge.skprx
* kubridge.skprx
* Game Data Files: Android
* Android game files (this loader has been tested with v.1.16.15 of the game)
 
== Setup Instructions  ==
* Install [[Kubridge Vita]] and [[FdFix Vita]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:


'''Instructions:'''
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>  *KERNEL
<pre>  *KERNEL
   ux0:tai/kubridge.skprx
   ux0:tai/kubridge.skprx
   ux0:tai/fd_fix.skprx</pre>
   ux0:tai/fd_fix.skprx</pre>
 
* Note: Don't install fd_fix.skprx if you're using rePatch plugin
Note Don't install fd_fix.skprx if you're using rePatch plugin
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
 
* Optional: Install [[PSVshell Vita]] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Install the vpk from Release tab.
Line 48: Line 39:
* Open the apk with your zip explorer and extract the file <code>libgame.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/rocky</code>.
* Open the apk with your zip explorer and extract the file <code>libgame.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/rocky</code>.
* Extract the content of the folder <code>assets</code> in <code>ux0:data/rocky</code>.
* Extract the content of the folder <code>assets</code> in <code>ux0:data/rocky</code>.
Notes: The game plays in portrait mode and has physical buttons support in the form of the dpad arrows.


==Media==
==Media==
Line 72: Line 65:


== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/rocky-castle-vita
* GitHub - https://github.com/Rinnegatamante/rocky-castle-vita
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1307
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1307

Revision as of 14:16, 16 August 2025

Rocky Castle Vita
General
AuthorRinnegatamante
TypeOther Games
Version1.1
LicenseN/A
Last Updated2025/08/15
Links
Download
Website
Source
Support Author

This is a wrapper/port of Rocky Castle, also known as Blocky Castle, for the PS Vita.

Installation

Requirements:

  • libshacccg.suprx
  • kubridge.skprx
  • Android game files (this loader has been tested with v.1.16.15 of the game)

Instructions:

  • Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Release tab.
  • Obtain your copy of Rocky Castle legally for Android in form of an .apk.
  • Open the apk with your zip explorer and extract the file libgame.so from the lib/armeabi-v7a folder to ux0:data/rocky.
  • Extract the content of the folder assets in ux0:data/rocky.

Notes: The game plays in portrait mode and has physical buttons support in the form of the dpad arrows.

Media

Rocky Castle Android Gameplay 1080p #shorts #2021 (holyonetr)

Screenshots

RockyCastleVita-01.png

RockyCastleVita-02.png

RockyCastleVita-03.png

Changelog

v1.1

  • Move to sceLibc for I/O operations: faster loading times.
  • Suppress cloud implementation: faster loading times.
  • Make so that cached memory is not used for storing framebuffers and textures: greatly improves framerate.

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.

External links

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