Shijima-NX Switch: Difference between revisions
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|description=Desktop pets on the Nintendo Switch. | |description=Desktop pets on the Nintendo Switch. | ||
|author=pixelomer | |author=pixelomer | ||
|lastupdated=2025/ | |lastupdated=2025/05/28 | ||
|type=Overlays | |type=Overlays | ||
|version= | |version=1.0 | ||
|license=GPL-3.0 | |license=GPL-3.0 | ||
|download= | |download=https://dlhb.gamebrew.org/switchhomebrews/ShijimaNXSwitch.7z | ||
|website=https://www.reddit.com/r/SwitchHacks/comments/1krrjcu/shijimanx_desktop_pets_on_the_nintendo_switch/ | |website=https://www.reddit.com/r/SwitchHacks/comments/1krrjcu/shijimanx_desktop_pets_on_the_nintendo_switch/ | ||
|source=https://github.com/pixelomer/Shijima-NX | |source=https://github.com/pixelomer/Shijima-NX | ||
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|image_alt=Shijima-NX | |image_alt=Shijima-NX | ||
}} | }} | ||
Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch. | Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch. | ||
==Usage== | |||
* '''Extract the Release Zip''' | |||
** Copy all files from the [https://github.com/pixelomer/Shijima-NX/releases release zip] to the '''root''' of your SD card. | |||
* '''Launch Shijima-NX''' | |||
** Open the '''Tesla menu''' on your device. | |||
** Select and launch '''Shijima-NX'''. | |||
** You can interact with the mascot (shimeji) by using the '''touch screen'''. | |||
* '''How to Close Shijima-NX''' | |||
** Press '''L + D-Pad Down + Right Stick''' together. | |||
* '''Important Note''' | |||
** When you first open Shijima-NX, input to other games or apps will stop. | |||
** To fix this: | |||
*** Hold the '''Home''' button to open the side menu. | |||
*** Press '''Home''' again to close it. | |||
*** This will restore input to your games. | |||
* '''Custom Mascots''' | |||
** The release includes the default mascot from '''Shimeji-ee'''. | |||
** To use your own mascot: | |||
*** Run '''make-config.sh''' to generate Shijima-NX files for it. | |||
==Build from sources== | |||
If you want to try it you'll need to manually prepare some files in addition to copying the ovl. | |||
* From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.) | * From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.) | ||
* You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository. | * You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository. | ||
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==Changelog== | ==Changelog== | ||
''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
Revision as of 02:37, 1 June 2025
| Shijima-NX | |
|---|---|
| General | |
| Author | pixelomer |
| Type | Overlays |
| Version | 1.0 |
| License | GPL-3.0 |
| Last Updated | 2025/05/28 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch.
Usage
- Extract the Release Zip
- Copy all files from the release zip to the root of your SD card.
- Launch Shijima-NX
- Open the Tesla menu on your device.
- Select and launch Shijima-NX.
- You can interact with the mascot (shimeji) by using the touch screen.
- How to Close Shijima-NX
- Press L + D-Pad Down + Right Stick together.
- Important Note
- When you first open Shijima-NX, input to other games or apps will stop.
- To fix this:
- Hold the Home button to open the side menu.
- Press Home again to close it.
- This will restore input to your games.
- Custom Mascots
- The release includes the default mascot from Shimeji-ee.
- To use your own mascot:
- Run make-config.sh to generate Shijima-NX files for it.
Build from sources
If you want to try it you'll need to manually prepare some files in addition to copying the ovl.
- From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.)
- You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository.
Once you have both img.bin and mascot.cereal, copy them to sd:/config/Shijima-NX/.
Media
Shijima for Nintendo Switch (pixelomer)
Changelog
v1.0
- First Release.