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Let's Golf 2 Vita: Difference between revisions

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|title=Let's Golf 2 Vita
|title=Let's Golf 2 Vita
|image=LetsGolf2Vita.png
|image=LetsGolf2Vita.png
|description=Port of Let's Golf 2 for PSVITA.
|description=Port of Let's Golf 2 for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2025/02/27
|lastupdated=2025/02/27
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|image_alt=Let's Golf 2 Vita
|image_alt=Let's Golf 2 Vita
}}
}}
This is a wrapper/port of Let's Golf 2 for the PS Vita.
This is a wrapper/port of the mobile sports game Let's Golf 2 for the PS Vita.


The port works by loading the official Android/Xperia ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.
'''Note:''' This port works has been tested with the Xperia v.1.0.3 build with physical controls support.


== Note ==
==Installation==
This port works has been tested with the Xperia v.1.0.3 build with physical controls support.
Requirements:
 
==Requirements==
* libshacccg.suprx
* libshacccg.suprx
* kubridge.skprx
* kubridge.skprx
* Game Data Files: Android/Xperia Play
* Game data files: Android/Xperia Play
 
== Setup Instructions ==
In order to properly install the game, you'll have to follow these steps precisely:
 
* Install [[Kubridge Vita|kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:


Install the plugins:
* Install [[Kubridge Vita|kubridge]] and [[FdFix Vita|FdFix]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
<pre>  *KERNEL
<pre>  *KERNEL
   ux0:tai/kubridge.skprx
   ux0:tai/kubridge.skprx
   ux0:tai/fd_fix.skprx</pre>
   ux0:tai/fd_fix.skprx</pre>
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* Note: Don't install fd_fix.skprx if you're using rePatch plugin
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
* Install libshacccg.suprx, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].


* '''Optional''': Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz.
For the game:
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Obtain your copy of Let's Golf 2 legally for Android or Sony Xperia Play in form of an <code>.apk</code> file and an <code>.obb</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store.
* Obtain your copy of ''Let's Golf 2'' legally for Android or Sony Xperia Play in form of an <code>.apk</code> file and an <code>.obb</code> file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store.
* Open the apk with your zip explorer and extract the file <code>liblgolf2.so</code> from the <code>lib/armeabi-v7a</code> folder to ux0:data/letsgolf2.
* Open the apk with your zip explorer and extract the file <code>liblgolf2.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/letsgolf2</code>.
* Extract the <code>raw</code> folder located inside the zip in the <code>res</code> folder to ux0:data/letsgolf2/.
* Extract the <code>raw</code> folder located inside the zip in the <code>res</code> folder to <code>ux0:data/letsgolf2</code>.
* Open the obb with your zip explorer and extract the <code>gameloft</code> folder inside it in ux0:data/letsgolf2/.
* Open the obb with your zip explorer and extract the <code>gameloft</code> folder inside it in <code>ux0:data/letsgolf2</code>.
 
==Media==
'''Let's Golf! 2 - iPhone/iPod touch - Game trailer''' ([https://www.youtube.com/watch?v=khgRJPmSHwo Gameloft]) <br>
<youtube>khgRJPmSHwo</youtube>


==Screenshots==
==Screenshots==
Line 60: Line 52:


https://dlhb.gamebrew.org/vitahomebrews/images/LetsGolf2Vita-04.png
https://dlhb.gamebrew.org/vitahomebrews/images/LetsGolf2Vita-04.png
==Media==
'''Let's Golf! 2 - iPhone/iPod touch - Game trailer''' ([https://www.youtube.com/watch?v=khgRJPmSHwo Gameloft]) <br>
<youtube width='640'>khgRJPmSHwo</youtube>


==Changelog==  
==Changelog==  

Revision as of 04:57, 2 March 2025

Let's Golf 2 Vita
General
AuthorRinnegatamante
TypeOther Games
Version1.0
LicenseMIT License
Last Updated2025/02/27
Links
Download
Website
Source
Support Author

This is a wrapper/port of the mobile sports game Let's Golf 2 for the PS Vita.

Note: This port works has been tested with the Xperia v.1.0.3 build with physical controls support.

Installation

Requirements:

  • libshacccg.suprx
  • kubridge.skprx
  • Game data files: Android/Xperia Play

Install the plugins:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.

For the game:

  • Obtain your copy of Let's Golf 2 legally for Android or Sony Xperia Play in form of an .apk file and an .obb file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
  • Open the apk with your zip explorer and extract the file liblgolf2.so from the lib/armeabi-v7a folder to ux0:data/letsgolf2.
  • Extract the raw folder located inside the zip in the res folder to ux0:data/letsgolf2/.
  • Open the obb with your zip explorer and extract the gameloft folder inside it in ux0:data/letsgolf2/.

Screenshots

LetsGolf2Vita-01.png

LetsGolf2Vita-02.png

LetsGolf2Vita-03.png

LetsGolf2Vita-04.png

Media

Let's Golf! 2 - iPhone/iPod touch - Game trailer (Gameloft)

Changelog

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader and initial port of the game.
  • Haasman0 for the Livearea assets.
  • .Nathan for testing the homebrew.

External links

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