Emu4Vita Plus: Difference between revisions
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GBC: | GBC: | ||
* [https://github.com/libretro/gambatte-libretro Gambatte] | * [https://github.com/libretro/gambatte-libretro Gambatte] | ||
* [https://github.com/libretro/tgbdual-libretro.git TGB Dual] | |||
GBA: | GBA: | ||
| Line 73: | Line 74: | ||
* [https://github.com/libretro/beetle-ngp-libretro Mednafen NeoPop] | * [https://github.com/libretro/beetle-ngp-libretro Mednafen NeoPop] | ||
DOS | DOS: | ||
* [https://github.com/libretro/dosbox-pure DOS Pure] | * [https://github.com/libretro/dosbox-pure DOS Pure] | ||
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ZX Spectrum: | ZX Spectrum: | ||
* [https://github.com/libretro/fuse-libretro fuse] | * [https://github.com/libretro/fuse-libretro fuse] | ||
PC98: | |||
* [https://github.com/libretro/libretro-meowPC98 Neko Project II] | |||
MSX: | |||
* [https://github.com/libretro/fmsx-libretro Marat Fayzullin's fMSX] | |||
* [https://github.com/libretro/blueMSX-libretro blueMSX] | |||
=== Related path === | === Related path === | ||
Revision as of 04:33, 2 March 2025
| Emu4Vita Plus | |
|---|---|
| General | |
| Author | noword |
| Type | Other Emulators |
| Version | 0.21 |
| License | Mixed |
| Last Updated | 2025/02/28 |
| Links | |
| Download | |
| Website | |
| Source | |
Emu4Vita++ is an emulator frontend for the PlayStation Vita, based on the Libretro API.
User guide
Supported cores
Arcade:
- FinalBurn Lite
- FinalBurn Alpha 2012
- FinalBurn Neo
- FinalBurn Neo Xtreme
- mame2000
- mame2003
- mame2003_plus
- mame2003 Xtreme
NES:
SNES:
MD:
GBC:
GBA:
PCE:
PS1:
NEOCD:
WSC:
NGP:
DOS:
Atari 2600:
Atari 5200:
Atari 7800:
Vectrex:
Amiga:
ZX Spectrum:
PC98:
MSX:
Related path
- Preview images - The program will automatically search for a JPG or PNG file with the same name as the ROM in the
.previewsdirectory within the ROM folder. If none is found, it will look for screenshots of save states. - Cheats - The program will sequentially search for a
.chtfile with the same name in the following locations:- the ROM directory,
- the
.cheatssubdirectory in the ROM folder, - or
ux0:/data/EMU4VITAPLUS/[core]/cheats. It will use the first file it finds.
- Save files -
ux0:/data/EMU4VITAPLUS/[core]/savefiles - BIOS -
ux0:/data/EMU4VITAPLUS/system(Please copy the corresponding BIOS files into this directory.)
Compatible with RetroArch romset
Emu4Vita++ will try to read .lpl files in the following directories:
ux0:data/EMU4VITAPLUS/playlists- 'playlist_directory' item in
ux0:data/retroarch/retroarch.cfg ux0:data/retroarch/playlists
Use the label and path information in lpl to display the rom name and thumbnail.
Screenshots
Changelog
v0.21
- Add Japanese support.
- Add 3 cores, PC98: nekop2, MSX: fMSX, blueMSX.
- Remove dos_svn.
- Allow speed up to 3x.
- Add 3 new overlays.
- Fix bugs.
v0.20
- Fix bugs.
- Update Chinese translation.
v0.19
- Fix bugs.
- Can pause and view the log, when the boot rom fails.
v0.18
- Fix bugs.
v0.17
- Fix a time count bug, it cause the cracking sound.
v0.16
- Add 3 gb-palette shader.
- Add a new core tgbdual.
v0.15
- Support RetroArch rzip srm file.
- Fix bugs.
v0.14
- Add a new shader: crt-mattias.
- Fix vba-next speed issue.
- Fix preview issuse in v0.13.
v0.13
- Add a core: chimerasnes
- Compatible with RetroArch playlists
v0.12
- add three cores: supafaust, fbneo extreme, mame2003 extreme
- fix bugs
v0.11
- Add two core: fuse and neocd.
- Improve browser.
- Fix bugs.
v0.10
- fix bugs.
v0.09
- File manage feature, can copy/cut/delete/rename files in browser now.
- Add two cores: uae4arm and vecx.
v0.08
- Fix bugs.
- Show game name in brower, if it's in DB.
- Show icons with 2 rows in arch.
- Search in browser.
- Release standalone vpk.
v0.07
- Fix UI bugs.
v0.06
- Increase the main stack size, many of the crash are caused by this.
- Show a icon when selecting the device port.
v0.05
- fix dosbox-pure hang issue when it exit.
- support pointer input.
v0.04
- Support light gun & mouse, you can't play hunt duck of NES with touch screen now (set zapper on device port 1).
- Dosbox-pure roll back to 0.20.
- Fix bugs.
v0.03
- Updated a lot of things.
v0.01
- First Release.
Credits
Special Thanks:
- 一直改 (yizhigai)
- KyleBing
- TearCrow
- And the developers of all open source projects used in this project