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DSLiero: Difference between revisions

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==User guide==
==User guide==
===Gameplay===
In Liero, two worms fight each other to death for score (or frags) using a choice of five weapons from a total of 40 in a two-dimensional map. Most of the terrain, except for indestructible rocks, may be dug or destroyed by explosions. In addition to the weaponry, each player has a ninja rope which can be used to move faster through the map. This grappling hook-like device substitutes for jetpacks and can even latch onto the enemy worm to drag him closer to his foe.
While playing, there are health power-ups to heal your worm. It is also possible to replace one of your five weapons by picking up bonuses. Before playing, you can select certain weapons to be available only in bonuses, in the entire game, or completely disabled.
Unlike most side-scrolling deathmatch games, the weapons in Liero have infinite ammo. Key factors of weapons include their reload rate and how fast they shoot, whereas in most other games of this type, key factors of weapons include how much ammo they sport and how frequently more ammo for that weapon can be found. Liero depends all on timing and swift maneuverability.
===Game modes===
===Game modes===
There are 5 different game modes to choose from:
* '''Kill 'em All''' - Default deathmatch game.
* '''Kill 'em All''' - Default deathmatch game.
* '''Team DM''' - Team Deathmatch game.
* '''Team DM''' - Team Deathmatch game.
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* '''Simple CTF''' - Capture the flag game without need to kill opponents first.
* '''Simple CTF''' - Capture the flag game without need to kill opponents first.
* '''Game of Tag''' - When you're IT, a timer starts running. When this timer runs out, you're out of the game.
* '''Game of Tag''' - When you're IT, a timer starts running. When this timer runs out, you're out of the game.
===Gameplay===
In Liero, two worms fight each other to death for score (or frags) using a choice of five weapons from a total of 40 in a two-dimensional map. Most of the terrain, except for indestructible rocks, may be dug or destroyed by explosions. In addition to the weaponry, each player has a ninja rope which can be used to move faster through the map. This grappling hook-like device substitutes for jetpacks and can even latch onto the enemy worm to drag him closer to his foe.
While playing, there are health power-ups to heal your worm. It is also possible to replace one of your five weapons by picking up bonuses. Before playing, you can select certain weapons to be available only in bonuses, in the entire game, or completely disabled.
Unlike most side-scrolling deathmatch games, the weapons in Liero have infinite ammo. Key factors of weapons include their reload rate and how fast they shoot, whereas in most other games of this type, key factors of weapons include how much ammo they sport and how frequently more ammo for that weapon can be found. Liero depends all on timing and swift maneuverability.


===Themes===
===Themes===

Revision as of 14:54, 10 June 2021

DSLIERO
File:Dsliero.jpg
General
Author(s)SchmendrickSchmuck
TypePlatform
Version19 Feburary 2012
LicenceMixed
Links
[Media:Dsliero.rar Download]
Website
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