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Super Snake DS: Difference between revisions

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'''Adventure Mode:'''
'''Adventure Mode:'''
* At the beginning of every level, there will be a level objectives screen which tells you how many good things you need to get to pass a sublevel.
* At the beginning of every level, there will be a level objectives screen which tells you how many good things you need to get to pass a sublevel.
* Many times, this information will not be said directly, but sort of in a riddle.  
* Many times, this information will not be said directly, but sort of in a riddle. It's up to you to figure out what it all means.  
* It's up to you to figure out what it all means.  
* If you have not gotten the proper amount of good things before dying, you will lose a life and or get a game over screen.
* If you have not gotten the proper amount of good things before dying, you will lose a life and or get a game over screen.


'''Classic Mode:'''
'''Classic Mode:'''
* There are NO boundaries, except for the very edge of the screen.
* There are no boundaries, except for the very edge of the screen.
* After each level, you will get to play a mini game (the last level is a tad different) and will then be presented with a level clear details screen.
* After each level, you will get to play a mini game (the last level is a tad different) and will then be presented with a level clear details screen.


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* Deadly on higher speed levels. But, all special modes give you extra points. To take a risk, or not to take a risk?
* Deadly on higher speed levels. But, all special modes give you extra points. To take a risk, or not to take a risk?


===Tips and Misc.===
===Tips===
* If you choose to continue a game, instead of restarting a game, when you die, that you will lose half of your score.
* If you choose to continue a game, instead of restarting a game, when you die, that you will lose half of your score.
* Very very rarely, a special item will turn out to not be a special item, or be something different than what it appeared. Always be prepared to get speed mode when you thought you were getting slow mode.
* Very very rarely, a special item will turn out to not be a special item, or be something different than what it appeared. Always be prepared to get speed mode when you thought you were getting slow mode.
* Time bonus is determined by how fast you get one good thing after another. It makes no difference if you got 2 good things or 10 good things and it took you 3 seconds in-between getting them. Each time you die and use a life, your time bonus will be negatively affected.
* Time bonus is determined by how fast you get one good thing after another. It makes no difference if you got 2 good things or 10 good things and it took you 3 seconds in-between getting them. Each time you die and use a life, your time bonus will be negatively affected.
* When starting a game, if you disable auto-save, your game will not be saved no matter what.
* When starting a game, if you disable auto-save, your game will not be saved no matter what.
* If the game saved successfully, you should see Game Saved at the bottom of the bottom screen at the end of a sublevel or on the level clear details screen. The exception is if there is a black background.
* If the game saved successfully, you should see Game Saved at the bottom of the bottom screen at the end of a sublevel or on the level clear details screen. The exception is if there is a black background.
* Don't just get the required amount of good stuff and die. Keep going to rack up your score.
* Don't just get the required amount of good stuff and die. Keep going to rack up your score.



Revision as of 10:50, 7 June 2021

Super Snake DS
File:Supersnakeds.gif
General
Author(s)Christopher Beley
TypeArcade
Versionupdate
LicenceMixed
Links
[Media:Supersnakeds.rar Download]
Website
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