Vita-lua: Difference between revisions
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|author=Stary2001 | |author=Stary2001 | ||
|lastupdated=2015/09/23 | |lastupdated=2015/09/23 | ||
|type= | |type=Developments | ||
|version=0.0.1-beta2 | |version=0.0.1-beta2 | ||
|license=MIT | |license=MIT | ||
Latest revision as of 11:08, 5 July 2024
| vita-lua | |
|---|---|
| General | |
| Author | Stary2001 |
| Type | Developments |
| Version | 0.0.1-beta2 |
| License | MIT License |
| Last Updated | 2015/09/23 |
| Links | |
| Download | |
| Website | |
| Source | |
vita-lua is a project that aims to bring Lua(JIT) to the PS Vita.
vita-lua uses a slightly different approach to the already existing LuaPlayer: instead of having C shims written for all of the functions, it uses LuaJIT's FFI functionality to bind functions easily and quickly.
There is support for PhysFS (allows easy packaging of resources - an entire app can be inside a single zip file) as well as all of vita2dlib and friends, along with HTTP.
There are a few examples located at https://github.com/vifino/vita-lua-examples.
vita-lua is presented at the Revitalize Homebrew Competition.