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Sprite Editor DS: Difference between revisions

From GameBrew
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* An additional backup level will archive a spriteset in the /data/seds directory when you overwrite it with new data.
* An additional backup level will archive a spriteset in the /data/seds directory when you overwrite it with new data.


===SPR file format===
===.spr file format===
* .spr file is a container format for the native content of the nintendo DS VRAM, which allows fast loading and saving (unknown by most PC-based software but compatible with [http://sylvainhb.blogspot.com/search/label/level%20editor level/game editor]).
* .spr file is a container format for the native content of the nintendo DS VRAM, which allows fast loading and saving (unknown by most PC-based software but compatible with [http://sylvainhb.blogspot.com/search/label/level%20editor level/game editor]).
* For regular user you can convert your art into .png file using with the [http://dsgametools.sourceforge.net/seds-spr.html online conversion tool].
* For regular user you can convert your art into .png file using with the [http://dsgametools.sourceforge.net/seds-spr.html online conversion tool].


===SPR convertor===
===.spr convertor===
An online convertion tool is availble from [http://dsgametools.sourceforge.net/seds-spr.html this page] for converting .spr into .png file.
An online convertion tool is availble from [http://dsgametools.sourceforge.net/seds-spr.html this page] for converting .spr into .png file.



Revision as of 05:52, 23 May 2021

SEDS(Sprite Editor)
File:Spiriteditordscover.png
General
Author(s)PypeBros
TypeOther
Version0.4 2011
LicenceMixed
Links
[Media:SpriteEditor4ds.zip Download]
Website
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