Pong Breaker Wii: Difference between revisions
More actions
| Line 25: | Line 25: | ||
The concept is straightforward: two to four paddles, bricks, and a ball that must not be let past! | The concept is straightforward: two to four paddles, bricks, and a ball that must not be let past! | ||
It's played with the Wiimote held horizontally, | It's played with the Wiimote held horizontally, using the directional arrows and sometimes the 2 button. | ||
The number and layout of blocks in the Break Breaker part can be edited with a text editor. | The number and layout of blocks in the Break Breaker part can be edited with a text editor. | ||
Revision as of 07:46, 4 June 2024
| Pong Breaker | |
|---|---|
| General | |
| Author | Kyah |
| Type | Arcade Games |
| Version | 0.5 |
| License | Mixed |
| Last Updated | 2011/05/30 |
| Links | |
| Download | |
| Website | |
Pong Breaker (French) is a blend of the classic Pong and the iconic Block Breaker, with a touch of the legendary Space Invaders.
Made with BennuGD for the Nintendomax Wii Dev Competition 2011.
Features
- A revamped menu for enhanced usability.
- Three single-player modes: Classic, Survival, and Invaders.
- Multiplayer mode.
- A level creator/editor.
User guide
The concept is straightforward: two to four paddles, bricks, and a ball that must not be let past!
It's played with the Wiimote held horizontally, using the directional arrows and sometimes the 2 button.
The number and layout of blocks in the Break Breaker part can be edited with a text editor.
Controls
Menus:
D-Pad or Pointer - Navigate
2/A - Select, Increase value
1/B - Decrease value
In-game:
Up/Down (Wiimote 1-2) - Move player
Left/Right (Wiimote 3-4) - Move player
2 (all Wiimotes) - Launch ball
Plus - Pause
On all screens:
Home - Return to main menu, Quit
Screenshots
Media
Pong Breaker v0.5 (Cid2Mizard)
Changelog
Version 0.5
- Configuration menu with player count and difficulty level selection.
- Artificial Intelligence.
- Ball rebound.
- Score calculation.
- Loading levels from text files.
- Displaying bricks based on text files.
External links
- Nintendomax - http://www.nintendomax.com/viewtopic.php?f=143&t=13141 (archived)