GBARSA: Difference between revisions
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==External links== | ==External links== | ||
* GBADev - https://www.gbadev.org/demos.php?showinfo=595 | * GBADev - https://www.gbadev.org/demos.php?showinfo=595 | ||
Revision as of 09:37, 10 May 2024
| GBARSA | |
|---|---|
| General | |
| Author | Aaron Rogers |
| Type | Math |
| Version | 2004 |
| License | Mixed |
| Last Updated | 2004/01/24 |
| Links | |
| Download | |
| Website | |
This is a "'game" which purpose is to break RSA challenge keys using the (little) power of the ARM processor of the GBA. This is also a Mode0/Alpha blending/Saving demo.
Due to hardware limitation of the GBA (memory and processing power), standard factoring methods can't be used. So the method used here is based on chance: randomize for probably prime number.
Screenshots
Credits
Thanks to:
- Edorul for his tutorial (http://www.ifrance.com/edorul/index.html);
- and its library DirectGBA (which I used and modified a little bit);
- staringmonkey ([email protected]) for his saving demo (which I also modified).