Leaf Visual Novel System GBA: Difference between revisions
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Latest revision as of 06:41, 10 May 2024
| Leaf Visual Novel System | |
|---|---|
| General | |
| Author | laqieer |
| Type | Development |
| Version | 1.0 |
| License | BSD-3-Clause |
| Last Updated | 2021/06/22 |
| Links | |
| Download | |
| Website | |
| Source | |
Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.
The game engine is based on sizuku_gba2.
Features
- Create your own games on GBA without coding. No programming skills are required.
- Story branching.
- Save & load at any point.
- Skip to the next branch point & return to the previous branch point freely.
- Environment configuration.
- Logging.
User guide
Messages, events and animations are written in Script Markup Language.
Message & Event - asset/script/ (sizuku_gba2's doc).
Animation - core/res/ and core/anime.c.
Screenshots
Changelog
v1.0
- With demo: Summer.
Credit
Free assets:
- Background -きまぐれアフター.
- Character - キャラクターなんとか機.
- Music - 魔王魂.
External links
- GitHub - https://github.com/laqieer/gbalvns