BattleCity GBA: Difference between revisions
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* Author's website - https://matzar.github.io/battle_city/ | * Author's website - https://matzar.github.io/battle_city/ | ||
* GitHub - https://github.com/matzar/BattleCity-GBA | * GitHub - https://github.com/matzar/BattleCity-GBA | ||
Revision as of 05:44, 10 May 2024
| BattleCity GBA | |
|---|---|
| General | |
| Author | Mateusz Zaremba |
| Type | Shooter |
| Version | 2018 |
| License | MIT License |
| Last Updated | 2018/03/02 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a Battle City clone made for Game Boy Advance and ARM architecture; using original assets from the classic game.
User guide
In this version of Battle City, you control a tank around a map made out of brick walls and is prevented from walking through the walls.
You can press a button to shoot a bullet, which travels in a ballistic path before hitting an enemy or hitting the wall. The enemy is moving around the map in predefined path and shooting randomly.
Controls
D-Pad - Move
A - Shoot
Compatibility
Runs on Visual Boy Advance.
Known issues
No restart.
External links
- Author's website - https://matzar.github.io/battle_city/
- GitHub - https://github.com/matzar/BattleCity-GBA