Chipmunk Physics PSP: Difference between revisions
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|website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html | |website=https://mk2k.net/serendipity/index.php?/archives/11-Chipmunk-Physics-Demo-PSP.html | ||
|source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z | |source=https://dlhb.gamebrew.org/psphomebrew/chipmunkdemopsp.7z | ||
Revision as of 06:50, 19 June 2024
| Chipmunk Physics PSP | |
|---|---|
| General | |
| Author | MK2k |
| Type | Demos |
| Version | 1 |
| License | Mixed |
| Last Updated | 2008/03/28 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a port of the Chipmunk Physics by Slembcke including the demonstrations that come with it to the PSP. For graphics and user input the JGE++ Engine by Dr. Watson has been used.
Installation
Copy the ChipmunkDemo folder to ms0:/PSP/GAME/.
Controls
L/R - Switch from Demo 1 up to Demo 7 and vice versa
Down - Switch from animation to stop-motion
Right - Animate in stop-motion mode when pressed (Frameskip = 1 in animation mode)
Left - Advance one frame
Triangle - Start/Stop taking screen capture (slows the whole animation down)
Start - Restart the current Demo
Select - Switch from 4:3 to 16:9 aspect ratio
Screenshots