SNEmulDS: Difference between revisions
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==FAQ== | ==FAQ== | ||
Q: My graphic are all corrupted, flashing, ugly, what can i do ? | |||
Go in the GFX config, and try to change options. Tap on "fix" zone to clear the GFX cache. | A: Go in the GFX config, and try to change options. Tap on "fix" zone to clear the GFX cache. | ||
Try to enable "Wait for Vblank" in the options. | Try to enable "Wait for Vblank" in the options. | ||
You may also need to change the background layers order. | You may also need to change the background layers order. | ||
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Another option allow disabling or enabling background layers. | Another option allow disabling or enabling background layers. | ||
Q: Why SNEmulDS sound is bad ? | |||
SNEmulDS is not correctly synchronized with the SPC700 engine. | A: SNEmulDS is not correctly synchronized with the SPC700 engine. | ||
Some new options in configuration file allow you to improve the sound (see SoundPortSync in CFG file) | Some new options in configuration file allow you to improve the sound (see SoundPortSync in CFG file) | ||
You can try the SPC jukebox instead, musics should be better. | You can try the SPC jukebox instead, musics should be better. | ||
Q: Why SNEmulDS is so slow ? | |||
Try to play with speed hacks in Option menu (Last item). Some games are slower than other, because of intensive use of CPU and GFX. Expect speed improvement in the future | A: Try to play with speed hacks in Option menu (Last item). Some games are slower than other, because of intensive use of CPU and GFX. Expect speed improvement in the future | ||
Q: How can i speed up SNEmulDS ? | |||
Make sure you are in "No vblank" mode in Options, and that "Speed hack" is in "Full speed". | A: Make sure you are in "No vblank" mode in Options, and that "Speed hack" is in "Full speed". | ||
Q: Why my game seems slow whereas SNEmulDS says the speed is over 80% ? | |||
Most of the time, it comes from the speed hack. Not enough CPU cycles are given to the game, and it needs to use two frames instead of one. Set speed hacks "No speed hack" should help. | A: Most of the time, it comes from the speed hack. Not enough CPU cycles are given to the game, and it needs to use two frames instead of one. Set speed hacks "No speed hack" should help. | ||
Q: My game is too fast! I can't even play it ! | |||
Enable "Wait for Vblank" in the options. | A: Enable "Wait for Vblank" in the options. | ||
Q: My game doesn't even start! Your emu sucks!? | |||
Choose "No speed hack" and/or sound emulation in Options menu. | A: Choose "No speed hack" and/or sound emulation in Options menu. | ||
Surprisely, some games need to be in "Full speed hacks" mode to launch(like SUPER BOMBERMAN). | Surprisely, some games need to be in "Full speed hacks" mode to launch(like SUPER BOMBERMAN). | ||
Q: I lost all my game progress !!! I will kill you! | |||
Don't forget that SNEmulDS doesn't save SRAM automatically.You have to tap "Save SRAM" in the main menu to save your game progress.You can also use save states. | A: Don't forget that SNEmulDS doesn't save SRAM automatically.You have to tap "Save SRAM" in the main menu to save your game progress.You can also use save states. | ||
Q: Save states don't work :( | |||
I'm sorry but the current FAT librairies doesn't support saving for all cards. Use of DS SRAM is a future feature that may be help you (short: wait for next release). | A: I'm sorry but the current FAT librairies doesn't support saving for all cards. Use of DS SRAM is a future feature that may be help you (short: wait for next release). | ||
TO BE PEACEFUL: writing to card is not perfect, and your saved state can be corrupted, so you should save your game in several slots!! | TO BE PEACEFUL: writing to card is not perfect, and your saved state can be corrupted, so you should save your game in several slots!! | ||
Q: How i can use my own ZSNES/SNES9X save states ? | |||
I think I will make a ZST->SML translator in the first time...In the future, there will be direct compatibility with ZSNES format. (short: wait!) | A: I think I will make a ZST->SML translator in the first time...In the future, there will be direct compatibility with ZSNES format. (short: wait!) | ||
Anyway, you should be able to use your ".SRM" created by other emus. Be sure it is not compressed. Simply put the SRM file in the SNES directory, along with your ROM. | Anyway, you should be able to use your ".SRM" created by other emus. Be sure it is not compressed. Simply put the SRM file in the SNES directory, along with your ROM. | ||
Q: Why do you not support "packing", my card/flasher is not working with SNEmulDS? | |||
SNEmul philosophy is "easy to use". | A: SNEmul philosophy is "easy to use". | ||
That means no pre-script, no packer, no patches, etc. | That means no pre-script, no packer, no patches, etc. | ||
Revision as of 05:57, 24 May 2012
| SNEmulDS | |
| File:Snemulds.png | |
| General | |
|---|---|
| Author(s) | archeid |
| Type | Emulator |
| Version | 0.6alpha |
| Licence | Mixed |
| Links | |
| [Media:SNEmulDSv06a.zip Download] | |
| Website | |
| Source | |
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