Pop Me: Difference between revisions
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m Text replacement - "EJS_gameUrl = 'https://dlhb.gamebrew.org/dshomebrew/" to "EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/" |
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EJS_core = 'nds'; | EJS_core = 'nds'; | ||
EJS_gameName = "Pop Me!"; | EJS_gameName = "Pop Me!"; | ||
EJS_gameUrl = 'https://dlhb.gamebrew.org/ | EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/popme.7z'; | ||
</script> | </script> | ||
{{EmulatorJS Loader}} | {{EmulatorJS Loader}} | ||
Revision as of 10:40, 28 November 2023
| Pop Me! | |
|---|---|
![]() | |
| General | |
| Author | T!NO STUD!OS, Vipdia |
| Type | Other Games |
| Version | 0.1 |
| License | Mixed |
| Last Updated | 2008/08/17 |
| Links | |
| Download | |
| Website | |
Pop Me! is a bubble popping game, based on the flash version previously made by the developers.
User guide
At the beginning is easy but as you progress it gets more difficult.
Controls
Stylus - Select and break bubbles
Screenshots
Online Emulator
| Nintendo DS | Keyboard |
|---|---|
Changelog
v0.1
- Credits-bug fixed.
- Several bugfixes.
- Background color.
- More bubbles.
Credits
Vipdia (aka Peter Mussman) - Coding.
T!NO STUD!OS (aka Sabatino Masala) - Graphics and coding.
External links
- Author's website - http://tino-studios.net/wordpress/nds/popme.html (archived)
