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Godot PSP: Difference between revisions

From GameBrew
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==Known issues==
==Known issues==
*2D - Frame remains to be seen. Solution -> disable the width, height options in the project settings.
*2D - Frame remains to be seen. Solution > disable the width, height options in the project settings.
*3D - 3D Models imported via "Mesh" are not being displayed as well, Import .dae files using Import > Scene. That works.
*3D - 3D Models imported via "Mesh" are not being displayed as well, Import .dae files using Import > Scene. That works.



Revision as of 11:48, 7 July 2023

Godot PSP
General
AuthorPSVita-Dev
TypeGame Engine
Versionthird
LicenseMixed
Last Updated2023/04/28
Links
Download
Website
Source

A Godot Engine port for the Sony PSP (POC).

User guide

How to export:

  • Download the godot editor for your OS.
  • Install the export templates.
  • Make your 2D or 3D game.
  • Go to export > Linux > Export zip/pck > name the file "data.pck".

How to run:

  • Create a folder on your PSP called however you like in /PSP/GAME/.
    • If you make a 2D game, use 2d.pbp and rename it to eboot.pbp.
    • If you make a 3D game, use 3d.pbp and rename it to eboot.pbp.
  • Drop the EBOOT.PBP file attached into that folder.
  • Also copy the "data.pck" file in the same folder (when updating the game on the psp replacing the data.pck file is enough).

Notes: data.pck always has to be where eboot.pbp is.

Compatibility

A PSP 2000 is required.

Known issues

  • 2D - Frame remains to be seen. Solution > disable the width, height options in the project settings.
  • 3D - 3D Models imported via "Mesh" are not being displayed as well, Import .dae files using Import > Scene. That works.

Changelog

third 2023/04/28

  • 3D - 2D Version.

pspsec 2023/04/28

  • Env color implemented.
  • Implement quit.
  • Current path loading.
  • Some minor stuff I dont remember (look at the commits if you want).

External links

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