Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
The main server is currently down. We are running on a backup server, so editing and search functionality are temporarily disabled. Please check back in a few hours.

NZP Reboot Switch: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 8: Line 8:
|version=2023
|version=2023
|license=Mixed
|license=Mixed
|download=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] and [https://github.com/nzp-team/nzportable/releases Nightly]
|downloadraw=[https://github.com/nzp-team/NZP-Reboot/tree/master/nx/nzportable Old Version] [https://github.com/nzp-team/nzportable/releases Nightly Download]
|website=https://github.com/nzp-team/nzportable
|website=https://github.com/nzp-team/nzportable
|source=https://github.com/nzp-team/nzportable
|source=https://github.com/nzp-team/nzportable

Revision as of 09:56, 13 August 2023

NZ:P Reboot
General
Authornzp-developers
TypeShooter
Version2023
LicenseMixed
Last Updated2023/04/05
Links
Old Version Nightly Download
Website
Source

NZ:P, the Call of Duty: Zombies is a de-make powered by various enhanced forks of the Quake engine, and has been in development since 2009.

The game itself is mostly feature-equivalent with Call of Duty: World at War on a generic level. Gameplay components are implemented, with some parity differences, but most World at War maps and their gimmicks are not yet represented. Various small features from Call of Duty: Black Ops are present, but not on as wide of a scale as compared to World at War.

Installation

Extract the folder inside the .ZIP archive into /switch/ and launch with Homebrew Launcher.

Requires extra memory, so make sure to open HBLauncher by holding R over an installed title.

Screenshots

nzprebootnx2.png

nzprebootnx3.png

nzprebootnx4.png

Credits

  • Blubswillrule - Coding, Models, GFX, Sounds, Music.
  • Ju[s]tice - Maps, Models, GFX.
  • Jukki - Coding.
  • Biodude - Sounds.
  • Dr_Mabuse1981 - Coding.
  • Naievil - Coding, NX Port, 3DS Port.
  • MotoLegacy - Coding, GFX, Music, 3DS Port.
  • Derped_Crusader - Models, GFX.
  • Rinnegatamante - VITA Port.

Special Thanks:

  • Spike - FTEQW.
  • Shpuld - Clean-CSQC.
  • Crow_Bar - dQuake.
  • st1x51 - dQuakePlus.
  • fgsfdsfgs - QuakespasmNX.
  • masterfeizz - ctrQuake.
  • Diabolikal - ctr/QS HLBSP implementation.
  • Havok.
  • Azenn - GFX help.
  • Marty P. - Music help.
  • BCDeshiG - Heavy bug testing.
  • The many Quakespasm contributors - well, erm, Quakespasm.

External links

Advertising: