Achtung Wii Kurve: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Other Games) - GameBrew
|title_mode=append
|image=achtungwiikurvewii.jpg
|image_alt=Achtung Wii Kurve
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Achtung Wii Kurve
|title=Achtung Wii Kurve
|image=achtungwiikurvewii.jpg
|image=achtungwiikurve2.png
|description=Achtung Die Kurve clone
|description=Achtung Die Kurve clone.
|author=Profetlyen
|author=Profetlyen
|lastupdated=2010/04/23
|lastupdated=2010/04/23
Line 14: Line 8:
|version=1.3
|version=1.3
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurvewii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurve.7z
|website=
|website=https://wiibrew.org/wiki/Achtung_Wii_Kurve
|source=https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurvewii.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurve.7z
}}
}}
'''Achtung Wii Kurve''' is a clone of the computer game [http://en.wikipedia.org/wiki/Achtung_die_kurve Achtung Die Kurve]. It differs in that it has a lot of customization- and control options and actually includes music, sounds and an AI. The game supports up to 12 players.
Achtung Wii Kurve is a clone of the computer game [http://en.wikipedia.org/wiki/Achtung_die_kurve Achtung Die Kurve]. It differs in that it has a lot of customization- and control options and actually includes music, sounds and an AI. The game supports up to 12 players.


==User guide==
The objective of the game is to survive as long as you can by making sure your curve doesn't hit a wall or another curve. As you move you leave a trace behind you which noone can pass through except at tiny holes that regularly appears in the curve.
The objective of the game is to survive as long as you can by making sure your curve doesn't hit a wall or another curve. As you move you leave a trace behind you which noone can pass through except at tiny holes that regularly appears in the curve.


The controls are displayed in the game.
The controls are displayed in the game.


== Known bugs ==
If you want to play custom music instead of the Benny Hill theme song, place a file named custom_music.mp3 at sd:/apps/Achtung_Wii_Kurve/, where "sd:" refers to the root of your SD card.
* Rarely you can pass through another curve.
 
==Screenshots==
https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurve3.png
 
https://dlhb.gamebrew.org/wiihomebrews/achtungwiikurve4.png


==Media==
==Media==
'''Achtung Wii Kurve Homebrew Game''' ([https://www.youtube.com/watch?v=0bJ9xjlHkmY neueshaus123]) <br>
<youtube>0bJ9xjlHkmY</youtube>
<youtube>0bJ9xjlHkmY</youtube>


== To do ==
== Known issues ==
* Fix the bugs.
Rarely you can pass through another curve.
* Add support for wiimote speakers.
 
== Custom music ==
To play custom music and skip the Benny Hill theme song, (why anyone in the world would like to skip that 15 second masterpiece I don't know!??!?) place a file named "custom_music.mp3" at this location: "sd:/apps/Achtung_Wii_Kurve/custom_music.mp3", where "sd:" refers to the root of your SD card.


== Changelog ==
== Changelog ==
''' v1.3 - 23 April 2010 '''
''' v1.3 2010/04/23 '''
* Updated to GRRLIB 4.2.0.
* Updated to GRRLIB 4.2.0.
* Changed background music format from .ogg to .mp3
* Changed background music format from .ogg to .mp3.
* Added possibility to pause.
* Added possibility to pause.
* Now sorting players by score after a game.
* Now sorting players by score after a game.
* Various minor fixes and changes.
* Various minor fixes and changes.


''' v1.2 - 1 September 2009 '''
''' v1.2 2009/09/01 '''
* Added ir support in the menu.
* Added ir support in the menu.
* Added support for custom music.
* Added support for custom music.
Line 52: Line 48:
* Fixed some minor graphical errors.
* Fixed some minor graphical errors.


''' v1.1a - 22 August 2009 '''
''' v1.1a 2009/08/22 '''
* Fixed a bug that made curves die when travelling in certain directions (approximately 75 % of the directions).
* Fixed a bug that made curves die when travelling in certain directions (approximately 75 % of the directions).
''' v1.1 - 21 August 2009 '''
 
''' v1.1 2009/08/21 '''
* Added support for the balance board (untested, but hopefully works).
* Added support for the balance board (untested, but hopefully works).
* Rewrote the menu.
* Rewrote the menu.
Line 63: Line 60:
* Curve colour adjustments.
* Curve colour adjustments.
* Changed the logo.
* Changed the logo.
''' v1.0 - 29 June 2009 '''
* Initial Release


== Thanks to ==
''' v1.0 2009/06/29 '''
* The authors of the game: Achtung Die Kurve
* Initial Release.
* The authors of the [[Homebrew Channel Wii]]
 
* The authors of GRRLIB
==Credits==
* All the helpful people at Wiibrew Forums
*Coding - Profetylen.
* The testers WaxyPupmkin72 and _sony
*Music - Benny Hill Theme.
 
Special Thanks To:
* The authors of the game: Achtung Die Kurve.
* The authors of the [[Homebrew Channel Wii|Homebrew Channel]].
* The authors of GRRLIB.
* All the helpful people at Wiibrew Forums.
* The testers WaxyPupmkin72 and _sony.


== External links ==
== External links ==
* Wiibrew - https://wiibrew.org/wiki/Achtung_Wii_Kurve
* WiiBrew - https://wiibrew.org/wiki/Achtung_Wii_Kurve

Latest revision as of 04:40, 27 February 2023

Achtung Wii Kurve
Achtungwiikurve2.png
General
AuthorProfetlyen
TypeOther Games
Version1.3
LicenseMixed
Last Updated2010/04/23
Links
Download
Website
Source

Achtung Wii Kurve is a clone of the computer game Achtung Die Kurve. It differs in that it has a lot of customization- and control options and actually includes music, sounds and an AI. The game supports up to 12 players.

User guide

The objective of the game is to survive as long as you can by making sure your curve doesn't hit a wall or another curve. As you move you leave a trace behind you which noone can pass through except at tiny holes that regularly appears in the curve.

The controls are displayed in the game.

If you want to play custom music instead of the Benny Hill theme song, place a file named custom_music.mp3 at sd:/apps/Achtung_Wii_Kurve/, where "sd:" refers to the root of your SD card.

Screenshots

achtungwiikurve3.png

achtungwiikurve4.png

Media

Achtung Wii Kurve Homebrew Game (neueshaus123)

Known issues

Rarely you can pass through another curve.

Changelog

v1.3 2010/04/23

  • Updated to GRRLIB 4.2.0.
  • Changed background music format from .ogg to .mp3.
  • Added possibility to pause.
  • Now sorting players by score after a game.
  • Various minor fixes and changes.

v1.2 2009/09/01

  • Added ir support in the menu.
  • Added support for custom music.
  • Made 3 different levels to adjust rumble intensity.
  • Made 10 different levels to adjust game speed.
  • Fixed some minor graphical errors.

v1.1a 2009/08/22

  • Fixed a bug that made curves die when travelling in certain directions (approximately 75 % of the directions).

v1.1 2009/08/21

  • Added support for the balance board (untested, but hopefully works).
  • Rewrote the menu.
  • Added option to save the preferences (provided that the folder Achtung_Wii_Kurve lies in the root of your SD card).
  • Added option to remove borders like in Snake 2.
  • Fixed so that the passing-through bug occurs more seldom.
  • Fixed a bug in the AI (which makes it much less willing to kamikaze).
  • Curve colour adjustments.
  • Changed the logo.

v1.0 2009/06/29

  • Initial Release.

Credits

  • Coding - Profetylen.
  • Music - Benny Hill Theme.

Special Thanks To:

  • The authors of the game: Achtung Die Kurve.
  • The authors of the Homebrew Channel.
  • The authors of GRRLIB.
  • All the helpful people at Wiibrew Forums.
  • The testers WaxyPupmkin72 and _sony.

External links

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