PTC GBA: Difference between revisions

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{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=PTC GBA
|title=PTC GBA
|image=ptcgba2.png
|image=ptcgba02.png
|description=A reflex game.
|description=A reflex game.
|author=Oscar BraindeaD
|author=Oscar BraindeaD
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|type=Other Games
|type=Other Games
|version=1.1
|version=1.1
|license=Mixed
|license=Freeware
|download=https://dlhb.gamebrew.org/gbahomebrews/ptcgba.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/ptcgba.7z
|website=http://www.geocities.com/oscarbraindead/ptc.htm
|website=http://www.geocities.com/oscarbraindead/ptc.htm
|source=
}}
}}
P.T.C. is a reflex game for the Game Boy Advance.
P.T.C. is a reflex game for the Game Boy Advance.
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==Screenshots==
==Screenshots==
ptcgba3.png
https://dlhb.gamebrew.org/gbahomebrews/ptcgba3.png
ptcgba4.png
https://dlhb.gamebrew.org/gbahomebrews/ptcgba4.png
ptcgba5.png
https://dlhb.gamebrew.org/gbahomebrews/ptcgba5.png


==Changelog==
==Changelog==
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* Author's website - [https://web.archive.org/web/20030411064953/http://www.geocities.com/oscarbraindead/ptc.htm http://www.geocities.com/oscarbraindead] (archived)
* Author's website - [https://web.archive.org/web/20030411064953/http://www.geocities.com/oscarbraindead/ptc.htm http://www.geocities.com/oscarbraindead] (archived)
* itch.io - https://oscarbraindead.itch.io/
* itch.io - https://oscarbraindead.itch.io/
[[Category:GBA homebrew games]]
[[Category:Homebrew action games on GBA]]
[[Category:Other homebrew games on GBA]]
==Screenshots==
==Media==
<youtube></youtube>

Latest revision as of 04:21, 10 May 2024

PTC GBA
Ptcgba02.png
General
AuthorOscar BraindeaD
TypeOther Games
Version1.1
LicenseFreeware
Last Updated2002/12/15
Links
Download
Website

P.T.C. is a reflex game for the Game Boy Advance.

Features

  • 128 levels
  • Extras, random levels.

User guide

Pick the requested colored marble from the field.

Screenshots

ptcgba3.pngptcgba4.pngptcgba5.png

Changelog

v1.1

  • Added music & sound effects.
  • Added level selector (EASY-NORMAL-HARD).
  • Added new type of tile: changer.
  • Added new type of tile: universal.

Credits

This game uses MusicWave, (c) Sergej Kravcenko as music/sfx engine.

To convert the .wav files to .raw format, I've used WAV2RAW v1.0, (c) Sylvain Rochette.

The music module included is called "The best of piano" by unknown author.

Thanks to Mononoque and Guyfawkes for his help with the sound, Horace, David B., Tu_Viello, Costis and Kojote.

External links

Advertising: