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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=Space Shooter | |title=Space Shooter | ||
|image= | |image=spaceshootergba02.png | ||
|description=A simple shooter. | |description=A simple shooter. | ||
|author=Bernhard Deininger | |author=Bernhard Deininger | ||
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|download=https://dlhb.gamebrew.org/gbahomebrews/spaceshootergba.7z | |download=https://dlhb.gamebrew.org/gbahomebrews/spaceshootergba.7z | ||
|website=https://gbax.gp2x.de/gbax2003.html | |website=https://gbax.gp2x.de/gbax2003.html | ||
}} | }} | ||
Space Shooter is a simple shooter made with HAM. | Space Shooter is a simple shooter made with HAM. | ||
It was | It was a contest entry to the GBAX 2003 Coding Competition. | ||
==User guide== | ==User guide== | ||
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==Screenshots== | ==Screenshots== | ||
spaceshootergba3.png | https://dlhb.gamebrew.org/gbahomebrews/spaceshootergba3.png | ||
==Credits== | ==Credits== | ||
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Music by Purple Motion. | Music by Purple Motion. | ||
With thanks to : | With thanks to: | ||
* Emanuel Schleussinger for HAM. | * Emanuel Schleussinger for HAM. | ||
* Aaron Rogers for his excellent tutorials on HAM. | * Aaron Rogers for his excellent tutorials on HAM. | ||
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* GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html | * GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html | ||
[[Category: | [[Category:GBAX 2003 Coding Competition]] | ||
Latest revision as of 12:41, 31 May 2024
Space Shooter | |
---|---|
General | |
Author | Bernhard Deininger |
Type | Shooter |
Version | 2003 |
License | Mixed |
Last Updated | 2003/03/16 |
Links | |
Download | |
Website | |
Space Shooter is a simple shooter made with HAM.
It was a contest entry to the GBAX 2003 Coding Competition.
User guide
Fly your ship and try to kill as many enemys as possible. See how long you can avoid the cunning AI.
Controls
Left/Right - Move ship left right
Up/Down - Move ship up down
'Z' - Fire Laser
Start - Starts the game from the title screen
Screenshots
Credits
Programming and design by Bernhard Deininger.
Music by Purple Motion.
With thanks to:
- Emanuel Schleussinger for HAM.
- Aaron Rogers for his excellent tutorials on HAM.
- Peter Schraut for Visual HAM.
External links
- GBAX 2003 Coding Competition - https://gbax.gp2x.de/gbax2003.html