Kakuro Nichiyou PSP: Difference between revisions

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{{Infobox PSP homebrew
{{Infobox PSP Homebrews
| title = Kakuro Nichiyou
|title=Kakuro Nichiyou
| image = https://dlhb.gamebrew.org/psphomebrew/KakuroNichiyouPSP.jpg|250px
|image=kakuronichiyou.png
| type = Puzzle
|description=Port of Kakuro Puzzles for PSP.
| version = v1.2
|author=MK2k
| licence = Mixed
|lastupdated=2009/01/02
| author = MK2k
|type=Puzzle
| website = https://archive.org/details/kakuro-nichiyou-psp.-7z
|version=1.3
| download = https://dlhb.gamebrew.org/psphomebrew/KakuroNichiyouPSP.rar
|license=Mixed
| source =
|download=https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou.7z?k33p0fil35
|website=https://mk2k.net/serendipity/index.php?/archives/18-Kakuro-Nichiyou-PSP-1.2.html
}}
}}
<youtube>jNE8voff-Ww</youtube>
Kakuro Nichiyou is a PSP homebrew for Kakuro Puzzles. Kakuro Puzzles are mathematical puzzles based on the Kakro game of Japan, otherwise known as Cross Sums in the USA, which is often recognised as the younger brother of Sudoku.


Kakuro Nichiyou is a PSP homebrew for Kakuro Puzzles.
Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles for you to play and to let the built-in solver solve for you. Kakuro Nichiyou comes as PSP version as well as Windows version.
 
Kakuro Puzzles are mathematical puzzles based on the Kakro game of Japan, otherwise known as Cross Sums in the USA, which is often recognised as the younger brother of Sudoku.


Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles for you to play and to let the built-in solver solve for you. Kakuro Nichiyou comes as PSP version as well as Windows version.
It was participated in the NEO Spring Coding Compo 2008 (PSP Game) and the PDRoms Coding Competition #3.99.


It was participated in the Neo Spring Coding Compo 2008 (PSP Games).
==Features==
* 254 Hand-picked/created Puzzles from Puzzlemakers all over the world. Permission granted by [https://www.janko.at Otto Janko].
* Able to set numbers in free fields, and make notes in each field (small numbers from 1 to 9).
* Save your current progress to one of 20 different save slots.
* Features a solver which is work in progress. In the current state it is able to solve 203 out of the 234 Puzzles completely. It cannot find a solution for the other puzzles but gives you the found notes of the remaining fields.


Features
==Installation==
- 254 Hand-picked/created Puzzles from Puzzlemakers all over the world. Permission granted by Otto Janko (www.janko.at).
Copy the Kakuro_Nichiyou_PSP directory to your ms0:/PSP/GAME/ directory on your Memory Stick.
- Able to set numbers in free fields, and make "notes" in each field (small numbers from 1 to 9).
- Save your current progress to one of 20 different save slots.
- Features a solver which is work in progress. In the current state it is able to solve 203 out of the 234 Puzzles completely. It cannot find a solution for the other puzzles but gives you the found notes of the remaining fields.


Installation
Make sure that ms0:/PSP/GAME/ is not set to 1.50 Kernel mode.
Copy the Kakuro_Nichiyou_PSP directory to your /PSP/GAME/ directory on your Memory Stick.


Make sure that /PSP/GAME/ is not set to 1.50 Kernel mode.
Alternatively use the ms0:/PSP/GAME3xx/ directory on your Memory Stick (where GAME3xx is GAME390 for example in CFW M33-2).


Alternatively use the /PSP/GAME3xx/ directory on your Memory Stick (where GAME3xx is GAME390 for example in CFW M33-2).
==User guide==
Kakuro Puzzles is somewhat similar to Sudoku with the element of Crossword puzzle, to ensure that the sums of every horizontal and vertical columns equal to the displayed numbers in all the dark grey tiles on the board.


User guide
==Controls==
Kakuro Puzzles is somewhat similar to Sudoku with the element of Crossword puzzle: We have to ensure that the sums of every horizontal and vertical columns equal to the displayed numbers in all the dark grey tiles on the board.
'''Menu:'''


Controls
Menu:
D-Pad Up/Down - Select option
D-Pad Up/Down - Select option
D-Pad Left/Right - Change option (if applicable)
D-Pad Left/Right - Change option (if applicable)
Cross - Apply
Cross - Apply
Circle - Revert
Circle - Revert


In game:
'''In game:'''
 
D-Pad - Select adjacent fields
D-Pad - Select adjacent fields
Cross - (on free field) Bring up the number selector for value input
Cross - (on free field) Bring up the number selector for value input
Square - (on free field) Bring up the number selector for note input
Square - (on free field) Bring up the number selector for note input
Circle - (on free field) Delete the current value or notes of the field
Circle - (on free field) Delete the current value or notes of the field
Cross - (on hint field) Use solver to solve the current line horizontally/vertically
Cross - (on hint field) Use solver to solve the current line horizontally/vertically
L-Trigger - Exit to Main Menu
 
R-Trigger - Go to Save Menu
L - Exit to Main Menu
 
R - Go to Save Menu
 
Select - Let the solver try to solve the current Kakuro
Select - Let the solver try to solve the current Kakuro


Puzzle (Number Selector Controls):
'''Puzzle (Number Selector Controls):'''
 
D-Pad - Select number
D-Pad - Select number
Cross (in value selection mode) - Select current number and back to game
Cross (in value selection mode) - Select current number and back to game
Circle (in value selection mode) - Go back to game without selecting any number
Circle (in value selection mode) - Go back to game without selecting any number
Cross (in note selection mode) - Select/deselect current number
Cross (in note selection mode) - Select/deselect current number
Circle (in note selection mode) - Go back to game
Circle (in note selection mode) - Go back to game
Square (in note selection mode) - Go back to game
Square (in note selection mode) - Go back to game


Credits
==Screenshots==
https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou2.png
 
https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou3.png
 
https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou4.png
 
https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou5.png
 
https://dlhb.gamebrew.org/psphomebrew/kakuronichiyou6.png
 
==Credits==
Developed in C++ using the JGE++ Engine by Dr. Watson.
Developed in C++ using the JGE++ Engine by Dr. Watson.


Greets and Shouts:
Greets and Shouts:
Dargo (www.mupfelofen.de).
* [https://www.mupfelofen.de Dargo].
Otto Janko (www.janko.at).
* [https://www.janko.at Otto Janko].
Daishi Machida (shinyusha.co.jp).
* [https://shinyusha.co.jp Daishi Machida].
InsertWittyName and everyone at #psp-programming on freenode.
* InsertWittyName and everyone at #psp-programming on freenode.
oranda (http://www.indiegames.com/blog).
* oranda from [http://www.indiegames.com/blog IndieGames].
Greg (www.psp-hacks.com).
* Greg from [https://www.psp-hacks.com PSP-Hacks].
Kojote (www.pdroms.com).
* Kojote from [https://www.pdroms.com PSRoms].
Shoesy (www.pspsource.de).
* Shoesy from [https://www.pspsource.de PSPSource.de].
 
==External links==
* Author's website - https://mk2k.net/serendipity/index.php?/archives/18-Kakuro-Nichiyou-PSP-1.2.html
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=4976.0
* PSP-Archive - https://archive.org/details/kakuro-nichiyou-psp.-7z


References
[[Category:NEO Spring Coding Compo 2008]]
Author's webpage, https://mk2k.net/serendipity/index.php?/archives/18-Kakuro-Nichiyou-PSP-1.2.html
[[Category:PDRoms Coding Competition 3.99]]
NeoFlash, https://www.neoflash.com/forum/index.php?topic=4976.0

Latest revision as of 13:11, 6 June 2024

Kakuro Nichiyou
Kakuronichiyou.png
General
AuthorMK2k
TypePuzzle
Version1.3
LicenseMixed
Last Updated2009/01/02
Links
Download
Website

Kakuro Nichiyou is a PSP homebrew for Kakuro Puzzles. Kakuro Puzzles are mathematical puzzles based on the Kakro game of Japan, otherwise known as Cross Sums in the USA, which is often recognised as the younger brother of Sudoku.

Written in C++ using the JGE++ Engine by Dr. Watson, Kakuro Nichiyou presents 234 hand-picked/created Kakuro Puzzles for you to play and to let the built-in solver solve for you. Kakuro Nichiyou comes as PSP version as well as Windows version.

It was participated in the NEO Spring Coding Compo 2008 (PSP Game) and the PDRoms Coding Competition #3.99.

Features

  • 254 Hand-picked/created Puzzles from Puzzlemakers all over the world. Permission granted by Otto Janko.
  • Able to set numbers in free fields, and make notes in each field (small numbers from 1 to 9).
  • Save your current progress to one of 20 different save slots.
  • Features a solver which is work in progress. In the current state it is able to solve 203 out of the 234 Puzzles completely. It cannot find a solution for the other puzzles but gives you the found notes of the remaining fields.

Installation

Copy the Kakuro_Nichiyou_PSP directory to your ms0:/PSP/GAME/ directory on your Memory Stick.

Make sure that ms0:/PSP/GAME/ is not set to 1.50 Kernel mode.

Alternatively use the ms0:/PSP/GAME3xx/ directory on your Memory Stick (where GAME3xx is GAME390 for example in CFW M33-2).

User guide

Kakuro Puzzles is somewhat similar to Sudoku with the element of Crossword puzzle, to ensure that the sums of every horizontal and vertical columns equal to the displayed numbers in all the dark grey tiles on the board.

Controls

Menu:

D-Pad Up/Down - Select option

D-Pad Left/Right - Change option (if applicable)

Cross - Apply

Circle - Revert

In game:

D-Pad - Select adjacent fields

Cross - (on free field) Bring up the number selector for value input

Square - (on free field) Bring up the number selector for note input

Circle - (on free field) Delete the current value or notes of the field

Cross - (on hint field) Use solver to solve the current line horizontally/vertically

L - Exit to Main Menu

R - Go to Save Menu

Select - Let the solver try to solve the current Kakuro

Puzzle (Number Selector Controls):

D-Pad - Select number

Cross (in value selection mode) - Select current number and back to game

Circle (in value selection mode) - Go back to game without selecting any number

Cross (in note selection mode) - Select/deselect current number

Circle (in note selection mode) - Go back to game

Square (in note selection mode) - Go back to game

Screenshots

kakuronichiyou2.png

kakuronichiyou3.png

kakuronichiyou4.png

kakuronichiyou5.png

kakuronichiyou6.png

Credits

Developed in C++ using the JGE++ Engine by Dr. Watson.

Greets and Shouts:

External links

Advertising: