Hyena DS: Difference between revisions
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|description=An Audio Gamebook player. | |description=An Audio Gamebook player. | ||
|author=Jens Andersson | |author=Jens Andersson | ||
|lastupdated= | |lastupdated=2008/03/05 | ||
|type=Game Engine | |type=Game Engine | ||
|version=1.02 | |version=1.02 | ||
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As you progress through the game you will often be presented with multiple choices. By clicking the button one or more times you select the choice you want to make. In some games it's also possible to hold the button for a short time to access additional choices. | As you progress through the game you will often be presented with multiple choices. By clicking the button one or more times you select the choice you want to make. In some games it's also possible to hold the button for a short time to access additional choices. | ||
== Known issues == | |||
The sound-engine sometimes shuts down when you boot the game, just reboot if it has no audio when you start the game. | |||
== Changelog == | == Changelog == | ||
Latest revision as of 11:00, 2 April 2026
| Hyena | |
|---|---|
![]() | |
| General | |
| Author | Jens Andersson |
| Type | Game Engine |
| Version | 1.02 |
| License | Mixed |
| Last Updated | 2008/03/05 |
| Links | |
| Download | |
| Website | |
Hyena is an Audio Gamebook player for multiple platforms.
Inspired by the AudioBooks, Hyena allows game-books to be played with only sound and just one button. This makes it possible to play games without looking at the screen and while your body is occupied with other things, like driving or out running (or while sitting in class).
More information about this project can be found here.
Information on how to write your own audio-games can be found here.
Installation
Extract the whole archive into any folder and run Hyena.
User guide
On the Nintendo DS you can use the R or the L button, but those who prefer reading the text as well should use the A button, as it scrolls the text if needed.
It's also possible to play the game with your DS closed, but you need to plug in headphones to hear the audio.
As you progress through the game you will often be presented with multiple choices. By clicking the button one or more times you select the choice you want to make. In some games it's also possible to hold the button for a short time to access additional choices.
Known issues
The sound-engine sometimes shuts down when you boot the game, just reboot if it has no audio when you start the game.
Changelog
v1.02
- Scans the AudioGames/ directory for game-books, and gives a choice on which to load.
- Detailed the .gamebook file specifications at http://www.collectingsmiles.com/wiki/index.php?title=Hyena_AudioGame_specifications
- Integrated information on how to play the games.
- Better error messages if files are missing.
- Removed crashes due to memory fragmentation.
- Removed .xml format in favor for plain-text.
Credits
Hyena developed by Jens Andersson
Testing by Robert Kingett
Hyena logo by Ida Rödén
Thanks to Sven Mencke and Brandon Barnes
Hyena uses LUA, tinyxml, corona, libnds, libfat, efs_lib, as_lib, sdl and fmod
External links
- Project page - https://www.projectaon.org/staff/jens/
- gbadev.org forum - https://gbadev.net/forum-archive/thread/23/14979.html
