Balatro DS Port: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 34: | Line 34: | ||
== Media == | == Media == | ||
'''I ported BALATRO to the Nintendo DS''' ([https://www.youtube.com/watch?v=yCMX80N5OZU Haynster]) <br> | '''I ported BALATRO to the Nintendo DS''' ([https://www.youtube.com/watch?v=yCMX80N5OZU Haynster]) <br> | ||
<youtube>yCMX80N5OZU</youtube> | <youtube width="512">yCMX80N5OZU</youtube> | ||
== External links == | == External links == | ||
* GitHub - https://github.com/Haynster/Balatro-DS-Port | * GitHub - https://github.com/Haynster/Balatro-DS-Port | ||
Latest revision as of 08:27, 25 March 2026
| Balatro DS Port | |
|---|---|
![]() | |
| General | |
| Author | Haynster |
| Type | Card |
| Version | 2025 |
| License | Mixed |
| Last Updated | 2025/08/14 |
| Links | |
| Download | |
| Website | |
| Source | |
A port of fire game Balatro to the nintendo DS made using MicroLUA.
Limitations:
- The game lacks music, different decks, and only has 12 Boss Blinds and 15 Jokers.
- As well as the system for finding what the current hand played is can't take hands that aren't the amount of cards that the hand should be, so say in Balatro you have a pair and 3 other random cards, in the port the game wouldn't recognize that as a pair.
Installation
Download and install MicroLUA.
Put the source code folder into lua/scripts/.
To play in DeSmuME:
- Navigate to Config > Slot 2 (GBA Slot).
- Change the drop down to Flash Card Device and the folder to the folder with MicroLua 4.7.2.nds.
Screenshots
Media
I ported BALATRO to the Nintendo DS (Haynster)
