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Hex-A-Hop Vita: Difference between revisions

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Created page with "{{Infobox Vita Homebrews |title=Hex-A-Hop Vita |image=HexAHopVita.png |description=Port of Hex-A-Hop for PSVita. |author=withLogic |lastupdated=2026/03/19 |type=Puzzle |version=1.1.0 |license=GPL-2.0 |download=https://dlhb.gamebrew.org/vitahomebrews/HexAHopVita.7z |website=https://github.com/withLogic/hexahop-vita |source=https://github.com/withLogic/hexahop-vita |donation= }} {{#seo: |title=Vita Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=HexAHopVita.pn..."
 
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|title=Hex-A-Hop Vita
|title=Hex-A-Hop Vita
|image=HexAHopVita.png
|image=HexAHopVita.png
|description=Port of Hex-A-Hop for PSVita.
|description=Port of Hex-A-Hop for PS Vita.
|author=withLogic
|author=withLogic
|lastupdated=2026/03/19
|lastupdated=2026/03/19
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|image_alt=Hex-A-Hop Vita
|image_alt=Hex-A-Hop Vita
}}
}}
'''Hex-a-hop Vita''' is a port of the open-source hexagonal puzzle game '''Hex-A-Hop''' for the PlayStation Vita. Originally developed by Tom Beaumont, Hex-A-Hop is a puzzle game in which a girl has to break all the green tiles on a hexagonal map and step onto a safe tile without getting trapped.
This is a port of the open-source hexagonal puzzle game Hex-A-Hop originally developed by Tom Beaumont.


As you progress through the game, more types of tiles are introduced which make things more difficult and interesting. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level.
Vita port changes:
* Updated the codebase from SDL1 to SDL2.
* Added joystick support.


== Features ==
== Features ==
* '''100+ Levels:''' A vast array of puzzles ranging from introductory basics to extreme complexity.
* 100+ Levels - A vast array of puzzles ranging from introductory basics to extreme complexity.
* '''Non-Linear Progression:''' If you get stuck on a specific puzzle, you can often branch off and try a different path on the world map.
* Non-Linear Progression - If you get stuck on a specific puzzle, you can often branch off and try a different path on the world map.
* '''Minimalist Aesthetic:''' Clean graphics and a simple interface ensure the focus remains entirely on the logic of the puzzles.
* Minimalist Aesthetic - Clean graphics and a simple interface ensure the focus remains entirely on the logic of the puzzles.
* '''Infinite Undo:''' Retrace your steps at any time if you make a mistake.
* Infinite Undo - Retrace your steps at any time if you make a mistake.
 
== Installation ==
Download the data.zip and .vpk from the [https://github.com/withLogic/hexahop-vita/releases/tag/v1.1.0-vita Releases page].
 
Install the .vpk on your PS Vita.


== Vita Port Changes ==
Extract data.zip files to <code>ux0:/data/hex-a-hop/</code>.
* Updated the codebase from SDL1 to SDL2.
* Added joystick support.


== Installation ==
== User guide ==
# Download the <code>data.zip</code> and <code>.vpk</code> from the [https://github.com/withLogic/hexahop-vita/releases/tag/v1.1.0-vita Releases page].
Hex-A-Hop is a hexagonal puzzle game where the goal is to destroy all the green tiles on a level. The catch? You can only step on each tile once. As you progress, the game introduces complex mechanics that turn simple movement into a brain-teasing challenge.
# Install the <code>.vpk</code> on your PS Vita.
# Extract <code>data.zip</code> files to <code>ux0:/data/hex-a-hop/</code>.


==Media==
As you progress through the game, more types of tiles are introduced which make things more difficult and interesting. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level.
'''Hex-a-Hop Gameplay''' ([https://www.youtube.com/watch?v=BlHnWOeP1gI Bhoomy Gamer]) <br>
<youtube width=""640"">BlHnWOeP1gI</youtube>


==Screenshots==
==Screenshots==
Line 46: Line 47:


https://dlhb.gamebrew.org/vitahomebrews/images/HexAHopVita-02.png
https://dlhb.gamebrew.org/vitahomebrews/images/HexAHopVita-02.png
<!--
https://dlhb.gamebrew.org/vitahomebrews/images/HexAHopVita-03.png-->


https://dlhb.gamebrew.org/vitahomebrews/images/HexAHopVita-03.png
==Media==
'''Hex-a-Hop Gameplay''' ([https://www.youtube.com/watch?v=BlHnWOeP1gI Bhoomy Gamer]) <br>
<youtube width="640">BlHnWOeP1gI</youtube>


==Changelog==  
==Changelog==  
Line 54: Line 59:


== Credits ==
== Credits ==
* '''Original Developer:''' Tom Beaumont
* Original Developer: Tom Beaumont
* '''Vita Port:''' [https://github.com/withLogic withLogic]
* Vita Port: [https://github.com/withLogic withLogic]


== External links ==
== External links ==
* GitHub - https://github.com/withLogic/hexahop-vita
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1374
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1374
* GitHub - https://github.com/withLogic/hexahop-vita
* Original Hex-A-Hop Website - https://hexahop.sourceforge.net
* Original Hex-A-Hop Website - https://hexahop.sourceforge.net

Latest revision as of 06:20, 22 March 2026

Hex-A-Hop Vita
General
AuthorwithLogic
TypePuzzle
Version1.1.0
LicenseGPL-2.0
Last Updated2026/03/19
Links
Download
Website
Source

This is a port of the open-source hexagonal puzzle game Hex-A-Hop originally developed by Tom Beaumont.

Vita port changes:

  • Updated the codebase from SDL1 to SDL2.
  • Added joystick support.

Features

  • 100+ Levels - A vast array of puzzles ranging from introductory basics to extreme complexity.
  • Non-Linear Progression - If you get stuck on a specific puzzle, you can often branch off and try a different path on the world map.
  • Minimalist Aesthetic - Clean graphics and a simple interface ensure the focus remains entirely on the logic of the puzzles.
  • Infinite Undo - Retrace your steps at any time if you make a mistake.

Installation

Download the data.zip and .vpk from the Releases page.

Install the .vpk on your PS Vita.

Extract data.zip files to ux0:/data/hex-a-hop/.

User guide

Hex-A-Hop is a hexagonal puzzle game where the goal is to destroy all the green tiles on a level. The catch? You can only step on each tile once. As you progress, the game introduces complex mechanics that turn simple movement into a brain-teasing challenge.

As you progress through the game, more types of tiles are introduced which make things more difficult and interesting. You can use the infinite undo feature to retrace your steps if you make a mistake. You can take as long as you like to complete each level.

Screenshots

HexAHopVita-01.png

HexAHopVita-02.png

Media

Hex-a-Hop Gameplay (Bhoomy Gamer)

Changelog

v1.1

  • First Release.

Credits

  • Original Developer: Tom Beaumont
  • Vita Port: withLogic

External links

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