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ZATO Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=ZATO Vita |image=ZATOVita.png |description=Port of Z.A.T.O for PSVita. |author=ZFhuang |lastupdated=2026/02/08 |type=Other Games |version=1.0 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/ZATOVita.7z |website=https://github.com/ZFhuang/ZATO-vita |source=https://github.com/ZFhuang/ZATO-vita |donation= }} {{#seo: |title=Vita Homebrew Games (Other Games) - GameBrew |title_mode=append |image=ZATOVita.png |image_alt=ZATO Vita }..."
 
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The original game is set in the USSR in 1986, where a girl goes missing in the closed city of Vorkuta-5. It is a linear visual novel with roughly 7-8 hours of playtime, made with Ren'Py. This port uses Python scripts to optimize and prepare the game files for running on PS Vita via [[Renpy_Vita|Ren'Py PSVita]] and [[Ren'Py_Vita_8|RenPy-Vita-8]].
The original game is set in the USSR in 1986, where a girl goes missing in the closed city of Vorkuta-5. It is a linear visual novel with roughly 7-8 hours of playtime, made with Ren'Py. This port uses Python scripts to optimize and prepare the game files for running on PS Vita via [[Renpy_Vita|Ren'Py PSVita]] and [[Ren'Py_Vita_8|RenPy-Vita-8]].


== Features ==
== Installation ==
Three optimization options are available:
=== Step 1: Prepare game files on PC ===
Install [https://store.steampowered.com/app/4122860/ZATO__I_Love_the_World_and_Everything_In_It/ Z.A.T.O. // I Love the World and Everything In It] on Steam (free).


* True Lossless - Only unpacks resources and removes WebM videos, keeping game resources completely original.
If needed, find and install a translation patch from Steam or elsewhere.
* Lossless with GUI optimization - Optimizes GUI scaling and image sizes from the original 1280x720 resolution for the PS Vita's 960x544 screen to improve text readability.
* Compressed - Performs lossy compression on images and audio for the smallest file size, reducing Vita IO pressure for a smoother experience.


== Installation ==
Right-click the game in your Steam library and select Manage -> Browse local files.


=== Step 1: Prepare game files on PC ===
Copy the <code>game/</code> folder from your Steam game directory to the root of the repository (the folder containing <code>scripts_for_vita/</code>).
# Install [https://store.steampowered.com/app/4122860/ZATO__I_Love_the_World_and_Everything_In_It/ Z.A.T.O. // I Love the World and Everything In It] on Steam (free).
# If needed, find and install a translation patch from Steam or elsewhere.
# Right-click the game in your Steam library and select Manage -> Browse local files.
# Copy the <code>game/</code> folder from your Steam game directory to the root of the repository (the folder containing <code>scripts_for_vita/</code>).


=== Step 2: Run optimization scripts (required) ===
=== Step 2: Run optimization scripts (required) ===
Run one of the following Python scripts (requires Python 3.7+ and Pillow >= 9.0.0):
Run one of the following Python scripts (requires Python 3.7+ and Pillow >= 9.0.0):
* Option 1 True Lossless (Only unpacks resources and removes WebM videos, keeping game resources completely original.)
* Option 2 Lossless with GUI optimization (Optimizes GUI scaling and image sizes from the original 1280x720 resolution for the PS Vita's 960x544 screen to improve text readability.)
* Option 3 Compressed (Performs lossy compression on images and audio for the smallest file size, reducing Vita IO pressure for a smoother experience.)


'''Option 1: True Lossless'''
'''Option 1: True Lossless'''
Line 54: Line 51:


=== Step 3: Copy to Vita ===
=== Step 3: Copy to Vita ===
# Download the [https://github.com/ZFhuang/ZATO-vita/releases/tag/v01_00 VPK] file and install it on your PS Vita.
Download the [https://github.com/ZFhuang/ZATO-vita/releases/tag/v01_00 VPK] file and install it on your PS Vita.
# Copy the optimized <code>game/</code> folder (processed by the script) to <code>ux0:app/ZATO01986/</code>.
 
# Run Z.A.T.O on your Vita (first launch may take 5-10 minutes).
Copy the optimized <code>game/</code> folder (processed by the script) to <code>ux0:app/ZATO01986/</code>.
 
Run Z.A.T.O on your Vita (first launch may take 5-10 minutes).


== Known issues ==
== Known issues ==
* '''First-time loading:''' Due to resource caching and Python precompilation, the first launch may take 5-10 minutes. Subsequent launches will be much faster.
* First-time loading: Due to resource caching and Python precompilation, the first launch may take 5-10 minutes. Subsequent launches will be much faster.
* '''Resource loading stutters:''' When loading new resources not in cache (images, audio), the game may stutter. This is a hardware limitation of the Vita's IO speed.
* Resource loading stutters: When loading new resources not in cache (images, audio), the game may stutter. This is a hardware limitation of the Vita's IO speed.
* '''Save data:''' Save files are stored in the standard Ren'Py location on Vita. The game uses the same save format as the PC version.
* Save data: Save files are stored in the standard Ren'Py location on Vita. The game uses the same save format as the PC version.
* No video support - Ren'Py Vita does not currently support video playback, so all videos are removed by the scripts. The game only contains an opening animation.
* No video support - Ren'Py Vita does not currently support video playback, so all videos are removed by the scripts. The game only contains an opening animation.
* Some high-resolution resources may cause memory issues. If you encounter crashes, use the compressed option.
* Some high-resolution resources may cause memory issues. If you encounter crashes, use the compressed option.
* Saves may become invalid if you change the <code>game/</code> folder, or possibly after the first installation.
* Saves may become invalid if you change the <code>game/</code> folder, or possibly after the first installation.
* Translation patches are not guaranteed to work correctly, though the Chinese translation patch was tested and worked fine.
* Translation patches are not guaranteed to work correctly, though the Chinese translation patch was tested and worked fine.
==Media==
'''Z.A.T.O. Full Intro''' ([https://www.youtube.com/watch?v=qjlY1ksx4tw Ferry]) <br>
<youtube width=""640"">qjlY1ksx4tw</youtube>


==Screenshots==
==Screenshots==
Line 79: Line 74:


https://dlhb.gamebrew.org/vitahomebrews/images/ZATOVita-04.png
https://dlhb.gamebrew.org/vitahomebrews/images/ZATOVita-04.png
==Media==
'''Z.A.T.O. Full Intro''' ([https://www.youtube.com/watch?v=qjlY1ksx4tw Ferry]) <br>
<youtube width="640">qjlY1ksx4tw</youtube>


== Changelog ==
== Changelog ==

Latest revision as of 03:54, 17 February 2026

ZATO Vita
General
AuthorZFhuang
TypeOther Games
Version1.0
LicenseMIT License
Last Updated2026/02/08
Links
Download
Website
Source

PS Vita porting scripts for Z.A.T.O. // I Love the World and Everything In It, a free visual novel game on Steam developed by Ferry // Nopanamaman.

The original game is set in the USSR in 1986, where a girl goes missing in the closed city of Vorkuta-5. It is a linear visual novel with roughly 7-8 hours of playtime, made with Ren'Py. This port uses Python scripts to optimize and prepare the game files for running on PS Vita via Ren'Py PSVita and RenPy-Vita-8.

Installation

Step 1: Prepare game files on PC

Install Z.A.T.O. // I Love the World and Everything In It on Steam (free).

If needed, find and install a translation patch from Steam or elsewhere.

Right-click the game in your Steam library and select Manage -> Browse local files.

Copy the game/ folder from your Steam game directory to the root of the repository (the folder containing scripts_for_vita/).

Step 2: Run optimization scripts (required)

Run one of the following Python scripts (requires Python 3.7+ and Pillow >= 9.0.0):

  • Option 1 True Lossless (Only unpacks resources and removes WebM videos, keeping game resources completely original.)
  • Option 2 Lossless with GUI optimization (Optimizes GUI scaling and image sizes from the original 1280x720 resolution for the PS Vita's 960x544 screen to improve text readability.)
  • Option 3 Compressed (Performs lossy compression on images and audio for the smallest file size, reducing Vita IO pressure for a smoother experience.)

Option 1: True Lossless

python scripts_for_vita/run_true_lossless.py

Option 2: Lossless with GUI optimization

python scripts_for_vita/run_lossless_w_gui.py

Option 3: Compressed

python scripts_for_vita/run_compressed.py

If there are uninstalled dependencies during execution, interact and install them automatically. Wait for the optimization to complete before proceeding to the next step.

Step 3: Copy to Vita

Download the VPK file and install it on your PS Vita.

Copy the optimized game/ folder (processed by the script) to ux0:app/ZATO01986/.

Run Z.A.T.O on your Vita (first launch may take 5-10 minutes).

Known issues

  • First-time loading: Due to resource caching and Python precompilation, the first launch may take 5-10 minutes. Subsequent launches will be much faster.
  • Resource loading stutters: When loading new resources not in cache (images, audio), the game may stutter. This is a hardware limitation of the Vita's IO speed.
  • Save data: Save files are stored in the standard Ren'Py location on Vita. The game uses the same save format as the PC version.
  • No video support - Ren'Py Vita does not currently support video playback, so all videos are removed by the scripts. The game only contains an opening animation.
  • Some high-resolution resources may cause memory issues. If you encounter crashes, use the compressed option.
  • Saves may become invalid if you change the game/ folder, or possibly after the first installation.
  • Translation patches are not guaranteed to work correctly, though the Chinese translation patch was tested and worked fine.

Screenshots

ZATOVita-01.png

ZATOVita-02.png

ZATOVita-03.png

ZATOVita-04.png

Media

Z.A.T.O. Full Intro (Ferry)

Changelog

v01.00 2025/02/08

  • Initial release.

Credits

External links

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