Untitled50 Vita: Difference between revisions
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== Installation == | == Installation == | ||
'''Instructions:''' | |||
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | * Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | ||
<pre> *KERNEL | <pre> *KERNEL | ||
| Line 35: | Line 35: | ||
* Put the <code>assets</code> folder (the one that contains maps, music, shader... not the parent) inside <code>ux0:data/UNTITLED50</code>. | * Put the <code>assets</code> folder (the one that contains maps, music, shader... not the parent) inside <code>ux0:data/UNTITLED50</code>. | ||
Final result: | '''Final result:''' | ||
<pre>└── UNTITLED50/ | <pre>└── UNTITLED50/ | ||
├── assets/ | ├── assets/ | ||
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* GitHub - https://github.com/Rocroverss/Untitled50-PSVita-android-port | * GitHub - https://github.com/Rocroverss/Untitled50-PSVita-android-port | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1341 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1341 | ||
[[Category:Mobile game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 02:57, 7 November 2025
| UNTITLED50 Vita | |
|---|---|
| General | |
| Author | Rocroverss |
| Type | Adventure |
| Version | 1.0 |
| License | N/A |
| Last Updated | 2025/10/25 |
| Links | |
| Download | |
| Website | |
| Source | |
Untitled 50 is a prototype Engine-less game made entirely in SDL and ImGui, developed by DavideScarano and ported to the PS Vita by Rocroverss (based on the Android version).
Installation
Instructions:
- Install Kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Releases.
- Obtain your copy of 'Untitled50' legally for Android in form of an
.apkfile. - Open the apk with your zip explorer and extract the files
libmain.sofrom thelib/armeabi-v7afolder toux0:data/UNTITLED50. - Put the
assetsfolder (the one that contains maps, music, shader... not the parent) insideux0:data/UNTITLED50.
Final result:
└── UNTITLED50/ ├── assets/ ├── libmain.so └── libc++_shared.so
Screenshots
Known issues
Controls stop working outside rooms.
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.
- Northfear for the SDL2 fork with vitaGL as backend.
- Rinnegatamante for the tutorial and help during the development of this port.