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Dino Game Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=Dino Game |image=DinoGameVita.png |description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita. |author=theheroGAC |lastupdated=2025/03/09 |type=Other Games |version=Beta1 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z |website=https://github.com/theheroGAC/Dino-Game |source=https://github.com/theheroGAC/Dino-Gam..."
 
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|title=Dino Game
|title=Dino Game
|image=DinoGameVita.png
|image=DinoGameVita.png
|description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita.
|description=A replica of the classic easter egg game in Google Chrome.
|author=theheroGAC
|author=theheroGAC
|lastupdated=2025/03/09
|lastupdated=2025/10/05
|type=Other Games
|type=Other Games
|version=Beta1
|version=Beta2
|license=N/A
|license=N/A
|download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z
Line 19: Line 19:
|image_alt=Dino Game
|image_alt=Dino Game
}}
}}
Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua. The game recreates the familiar endless runner experience, allowing players to control a dinosaur that must jump over obstacles to survive, emulating the minimalist gameplay found in the original browser version.
Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua.


==Features==
==Known issues==
* Faithful clone of Chrome's offline "Dino" game.
*Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
* Simple endless runner mechanics optimized for PS Vita controls.
*Comment translations may have edge cases in multi-line blocks
* Built entirely in Lua using the OneLua framework.
* Menu system (with ongoing improvements planned by the developer).


==Media==
==Changelog==
'''T-Rex Dino Game - Offline Dinosaur Chrome Game - Play Online''' ([https://www.youtube.com/watch?v=vYU4oUsY4aw Lagged]) <br>
'''Beta-2.0'''
<youtube width=""640"">vYU4oUsY4aw</youtube>
*New Features
 
**Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
==Screenshots==
**Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
[[image:DinoGameVita.png|640px]]
**Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
 
**Improved Controls: Duck animation now makes player immune to flying birds when crouched
==Changelog==
**Visual Effects: Smoke particles during dino running for added detail (logic implemented)
**Improved Background Scrolling: Fixed wiping issues for seamless ground movement
*Technical Improvements
**Stable Gameplay: Removed debug errors and ensured OneLua compatibility
**Code Documentation: All comments translated to English for international readability
**Performance Optimizations: Smooth 60 FPS gameplay throughout
*Bug Fixes
**Bird Collision: Fixed issue where ducking didn't avoid bird hits
**Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
**Speed Scaling: Continuous speed boost instead of single jump at start
**Background Rendering: Eliminated white space gaps in scrolling
'''Beta-1.0'''
'''Beta-1.0'''
* First Beta Release.
* First Beta Release.


== External links ==
== External links ==
* Github - https://github.com/theheroGAC/Dino-Game
* GitHub - https://github.com/theheroGAC/Dino-Game

Latest revision as of 02:17, 5 October 2025

Dino Game
General
AuthortheheroGAC
TypeOther Games
VersionBeta2
LicenseN/A
Last Updated2025/10/05
Links
Download
Website
Source

Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua.

Known issues

  • Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
  • Comment translations may have edge cases in multi-line blocks

Changelog

Beta-2.0

  • New Features
    • Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
    • Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
    • Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
    • Improved Controls: Duck animation now makes player immune to flying birds when crouched
    • Visual Effects: Smoke particles during dino running for added detail (logic implemented)
    • Improved Background Scrolling: Fixed wiping issues for seamless ground movement
  • Technical Improvements
    • Stable Gameplay: Removed debug errors and ensured OneLua compatibility
    • Code Documentation: All comments translated to English for international readability
    • Performance Optimizations: Smooth 60 FPS gameplay throughout
  • Bug Fixes
    • Bird Collision: Fixed issue where ducking didn't avoid bird hits
    • Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
    • Speed Scaling: Continuous speed boost instead of single jump at start
    • Background Rendering: Eliminated white space gaps in scrolling

Beta-1.0

  • First Beta Release.

External links

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