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Schism Tracker Wii U: Difference between revisions

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|description=An oldschool sample-based music composition tool.
|description=An oldschool sample-based music composition tool.
|author=mrpapersonic
|author=mrpapersonic
|lastupdated=2025/08/25
|lastupdated=2026/05/24
|type=Music Apps
|type=Music Apps
|version=20250825
|version=20260524
|format=wuhb
|license=GPL-2.0
|license=GPL-2.0
|download=https://dlhb.gamebrew.org/wiiuhomebrews/SchismTrackerWiiU.7z
|download=https://dlhb.gamebrew.org/wiiuhomebrews/SchismTrackerWiiU.7z
Line 19: Line 20:
|image_alt=Schism Tracker
|image_alt=Schism Tracker
}}
}}
Schism Tracker is an open-source music tracker modeled after Impulse Tracker, designed for composing and playing tracked music formats such as IT, XM, S3M, and MOD. The Wii U port builds on support for previous console versions, bringing powerful tracking capabilities to Nintendo’s homebrew environment.
Schism Tracker is a free and open-source reimplementation of [https://github.com/schismtracker/schismtracker/wiki/Impulse-Tracker Impulse Tracker], a program used to create high quality music without the requirements of specialized, expensive equipment, and with a unique "finger feel" that is difficult to replicate in part. The player is based on a highly modified version of the [https://openmpt.org/legacy_software Modplug] engine, with a number of bugfixes and changes to [https://github.com/schismtracker/schismtracker/wiki/Player-abuse-tests improve IT playback].


==Features==
Where Impulse Tracker was limited to i386-based systems running MS-DOS, Schism Tracker runs on almost any platform that [https://www.libsdl.org/index.php SDL 2] supports. Currently builds are provided for Linux, Mac OS X, and Windows. Most development is currently done on 64-bit Linux. Schism will most likely build on ''any'' architecture supported by GCC4 (e.g. alpha, m68k, arm, etc.) but it will probably not be as well-optimized on many systems.
*Impulse Tracker interface: Familiar keyboard-driven workflow, multi-window display, and pattern editing.
*Wide format support: IT, S3M, XM, MOD, WAV, AU file formats, with accurate playback and effect support.
*32-bit audio output: High-fidelity sound for modern systems.
*Cross-platform compatibility: Built for Windows, macOS, Linux, Wii, Wii U, and more using SDL.
*USB input support: Use a standard USB keyboard and mouse for full tracker workflow (works as on PC).
*Homebrew integration: Runs as a standalone app on homebrew-enabled Wii U systems; place in /wiiu/apps/schismtracker on the SD card.
*Recent improvements: Precise sample position, VU meters, sample resampling/crossfade, improved MIDI support, enhanced import/export, and Unicode filename support.


==Installation==
See [https://github.com/schismtracker/schismtracker/wiki the wiki] for more information.
*Homebrew Setup: Ensure the Wii U is homebrew-enabled (e.g. via Tiramisu or Aroma).
*Download: Obtain the Wii U release from the Schism Tracker [https://github.com/schismtracker/schismtracker/releases release page].
*SD Card Placement: Copy the Schism Tracker folder into /wiiu/apps/ on the SD card.
*Launch: Boot via the Homebrew Launcher on Wii U; Schism Tracker should appear in the app list.
 
==Controls==
*Keyboard/mouse: Works like the desktop version, supporting all editing and playback commands.
*Gamepad: Basic navigation may work, but for full functionality, USB keyboard and mouse are recommended.
*Navigation: Controls are identical to the PC tracker, enabling rapid editing, pattern management, and playback.


==Media==
==Media==
'''Schism Tracker Tutorial''' ([https://www.youtube.com/watch?v=VUrgtAVgAKs Volt 44]) <br>
'''Schism Tracker Tutorial''' ([https://www.youtube.com/watch?v=VUrgtAVgAKs Volt 44]) <br>
<youtube width=""640"">Schism Tracker Tutorial</youtube>
<youtube width="640">VUrgtAVgAKs</youtube>


==Known Issues==
==Known Issues==
Line 51: Line 36:
*Performance/scanning can be slow with large SD cards.
*Performance/scanning can be slow with large SD cards.


==Changelog==  
==Changelog==
For a comprehensive overview of all changes and updates, check out the Schism Tracker repository at https://github.com/schismtracker/schismtracker/releases.
'''20260524'''
* Happy new year!
* Fixed a bunch of performance problems causing ridiculous amounts of CPU usage.
* Fixed MIDI input when multithreading is enabled.
* Fixed a nasty memory leak in the zlib decompressor.
* Fixed import of boobiesqueezed XM files.
* Fixed buffer overrun in 24-bit video scalers.
* Fixed a possible race condition in the timer subsystem, which could result in a thread leak.
* Fixed typing of <code>/</code> and <code>\</code> on Spanish keyboards.
* Fixed typing tab in the message editor.
* Fixed incorrect writing of AIFF files.
* Fixed copying of pattern data including instrument numbers higher than 99.
* Better import of .mod notes (thanks [https://github.com/0x5742 @0x5742]).
* Properly ignore Zxx effects in NNA channels.
* Show arrows in the corners of listboxes when there are more items beyond whats displayed.
* Made the built-in FFT variable width (it will probably not work very well still if the buffer size is not a power of 2).
* Switch cursor shape when leaving a page (thanks [https://github.com/hotgar @hotgar], [https://github.com/schismtracker/schismtracker/pull/790 #790]).
* Added &quot;Hotdog Stand&quot; and &quot;Acid Gas&quot; palettes.
* Big endian ASIO formats now work.
* Added SNES BRR sample loader.
* Fixed Win95 support.
* Fixed negative coordinate wraparound.
* SDL 1.2 hardware video now uses OpenGL or hardware YUV overlays if available.
* Fixed weirdness when combining sdl12-compat and sdl2-compat.
* Removed OS/2 binary builds for now, they are hopelessly broken.
* ASIO drivers can be loaded under Mac OS 9.
* Detect AltiVec support on Mac OS 9.
* Added OpenGL support to Mac OS 9 build. it's way too slow to be considered usable, though.
* Honor <code>gl_bilinear</code> option in very old config files.
* Switch to SDL 1.2 on the Wii and honor current widescreen mode.
* Fix versioning being off by roughly a month.
* Force block screen keyboards on SDL 2 and SDL 3, they do not play well with Schism.
* Limited FPS to screen refresh rate. If it cannot be retrieved it defaults to 60hz.
* Plenty of other smaller things.
'''20251014'''
* AIFF exports and saves now include extra metadata like WAV and FLAC; this includes sample loops, autovibrato settings, volume, panning, and the version of Schism used to save the file. For info on how this information is stored, see the <code>aiff_header</code> function in <code>fmt/aiff.c</code>.
* FLAC exports and saves now include <code>ENCODER</code> metadata which stores the version of Schism used to save the file.
* Song exports in all supported formats now save the song title as metadata.
* Implemented S90, S9E, and S9F Modplug extensions.
* Implemented SSE and AVX enhanced versions of some functions, such as sample min/max, providing a huge increase in speed, especially with very large samples.
* Fix non-native-endian signed sample saving (mostly relevant for AIFF).
* Fix sample playback not working when focused on number entries in the Sample List.
* Fix loading of 7-bit Oktalyzer samples.
* Fix a nasty bug where Cxx would get ignored if paired with a pattern loop effect.
* Fix logic bug in the volume ramping portion of the player (regressed in may 2009), which caused some clicking issues with very sudden volume changes.
* Fix the built-in clipboard and system clipboard getting out of sync, especially with Alt-D.
* Fix compilation on very old GCC.
* Respect existing file mode when saving files on POSIX systems.
* Added support for zlib decompression, allowing native loading of gzip-compressed files.
* Added support for loading and saving .sbi (Sound Blaster Instrument) files.
* Reverted Zxx-related changes in 20250825, as they proved to just make things worse.
* Fixed FLAC multi-channel export.
* Fixed buffer overflow under some audio drivers when SDL 3 is used.
* Fixed position display in the info page being completely incorrect on little endian systems.
* OPL: Fix first note played when keyjazzing being ignored.
* D00: Fix a problem where a specially crafted input file could be used to hang or crash Schism.
* D00: Add detection of older D00 files.
* Windows: Combine MIDI in and out ports with the same name, manufacturer ID, and product ID as one duplex port.
* ASIO: The &quot;default&quot; device now tries each driver in order, rather than using the first one in the registry.
* JACK: Fix use-after-free if the JACK daemon fails to start.
* OS X: Fix a hang on older versions when trying to execute hooks (mainly affects PowerPC).
* OS X: Fix flicker between aliased and anti-aliased graphics.
* SDL 1.2/SDL 2: Fix mouse cursor getting completely warped under older SDL versions.
* SDL 1.2: Use color palettes for 8-bit video.
* SDL 1.2: Fix audio failing to initialize when using sdl12-compat in conjunction with sdl2-compat.


'''20241021+'''
[https://github.com/schismtracker/schismtracker/releases Release notes]
*Wii U support added; improved memory management for platforms without virtual memory.
*Audio sample rate default set to 48kHz.
*Import/export improvements for MIDI, WAV, AU.
*Unicode filename enhancements for broader compatibility.


== External links ==
== External links ==
* Github - https://github.com/schismtracker/schismtracker
* GitHub - https://github.com/schismtracker/schismtracker
* HB-App - https://hb-app.store/wiiu/schismtracker
* Homebrew App Store - https://hb-app.store/wiiu/schismtracker

Latest revision as of 04:14, 29 May 2026

Schism Tracker
General
Authormrpapersonic
TypeMusic Apps
Version20260524
LicenseGPL-2.0
Last Updated2026/05/24
Links
Download
Website
Source

Schism Tracker is a free and open-source reimplementation of Impulse Tracker, a program used to create high quality music without the requirements of specialized, expensive equipment, and with a unique "finger feel" that is difficult to replicate in part. The player is based on a highly modified version of the Modplug engine, with a number of bugfixes and changes to improve IT playback.

Where Impulse Tracker was limited to i386-based systems running MS-DOS, Schism Tracker runs on almost any platform that SDL 2 supports. Currently builds are provided for Linux, Mac OS X, and Windows. Most development is currently done on 64-bit Linux. Schism will most likely build on any architecture supported by GCC4 (e.g. alpha, m68k, arm, etc.) but it will probably not be as well-optimized on many systems.

See the wiki for more information.

Media

Schism Tracker Tutorial (Volt 44)

Known Issues

  • Saving over an existing file may sometimes fail.
  • USB disks may not be supported.
  • Stereo left/right orientation may be reversed in rare cases.
  • Performance/scanning can be slow with large SD cards.

Changelog

20260524

  • Happy new year!
  • Fixed a bunch of performance problems causing ridiculous amounts of CPU usage.
  • Fixed MIDI input when multithreading is enabled.
  • Fixed a nasty memory leak in the zlib decompressor.
  • Fixed import of boobiesqueezed XM files.
  • Fixed buffer overrun in 24-bit video scalers.
  • Fixed a possible race condition in the timer subsystem, which could result in a thread leak.
  • Fixed typing of / and \ on Spanish keyboards.
  • Fixed typing tab in the message editor.
  • Fixed incorrect writing of AIFF files.
  • Fixed copying of pattern data including instrument numbers higher than 99.
  • Better import of .mod notes (thanks @0x5742).
  • Properly ignore Zxx effects in NNA channels.
  • Show arrows in the corners of listboxes when there are more items beyond whats displayed.
  • Made the built-in FFT variable width (it will probably not work very well still if the buffer size is not a power of 2).
  • Switch cursor shape when leaving a page (thanks @hotgar#790).
  • Added "Hotdog Stand" and "Acid Gas" palettes.
  • Big endian ASIO formats now work.
  • Added SNES BRR sample loader.
  • Fixed Win95 support.
  • Fixed negative coordinate wraparound.
  • SDL 1.2 hardware video now uses OpenGL or hardware YUV overlays if available.
  • Fixed weirdness when combining sdl12-compat and sdl2-compat.
  • Removed OS/2 binary builds for now, they are hopelessly broken.
  • ASIO drivers can be loaded under Mac OS 9.
  • Detect AltiVec support on Mac OS 9.
  • Added OpenGL support to Mac OS 9 build. it's way too slow to be considered usable, though.
  • Honor gl_bilinear option in very old config files.
  • Switch to SDL 1.2 on the Wii and honor current widescreen mode.
  • Fix versioning being off by roughly a month.
  • Force block screen keyboards on SDL 2 and SDL 3, they do not play well with Schism.
  • Limited FPS to screen refresh rate. If it cannot be retrieved it defaults to 60hz.
  • Plenty of other smaller things.

20251014

  • AIFF exports and saves now include extra metadata like WAV and FLAC; this includes sample loops, autovibrato settings, volume, panning, and the version of Schism used to save the file. For info on how this information is stored, see the aiff_header function in fmt/aiff.c.
  • FLAC exports and saves now include ENCODER metadata which stores the version of Schism used to save the file.
  • Song exports in all supported formats now save the song title as metadata.
  • Implemented S90, S9E, and S9F Modplug extensions.
  • Implemented SSE and AVX enhanced versions of some functions, such as sample min/max, providing a huge increase in speed, especially with very large samples.
  • Fix non-native-endian signed sample saving (mostly relevant for AIFF).
  • Fix sample playback not working when focused on number entries in the Sample List.
  • Fix loading of 7-bit Oktalyzer samples.
  • Fix a nasty bug where Cxx would get ignored if paired with a pattern loop effect.
  • Fix logic bug in the volume ramping portion of the player (regressed in may 2009), which caused some clicking issues with very sudden volume changes.
  • Fix the built-in clipboard and system clipboard getting out of sync, especially with Alt-D.
  • Fix compilation on very old GCC.
  • Respect existing file mode when saving files on POSIX systems.
  • Added support for zlib decompression, allowing native loading of gzip-compressed files.
  • Added support for loading and saving .sbi (Sound Blaster Instrument) files.
  • Reverted Zxx-related changes in 20250825, as they proved to just make things worse.
  • Fixed FLAC multi-channel export.
  • Fixed buffer overflow under some audio drivers when SDL 3 is used.
  • Fixed position display in the info page being completely incorrect on little endian systems.
  • OPL: Fix first note played when keyjazzing being ignored.
  • D00: Fix a problem where a specially crafted input file could be used to hang or crash Schism.
  • D00: Add detection of older D00 files.
  • Windows: Combine MIDI in and out ports with the same name, manufacturer ID, and product ID as one duplex port.
  • ASIO: The "default" device now tries each driver in order, rather than using the first one in the registry.
  • JACK: Fix use-after-free if the JACK daemon fails to start.
  • OS X: Fix a hang on older versions when trying to execute hooks (mainly affects PowerPC).
  • OS X: Fix flicker between aliased and anti-aliased graphics.
  • SDL 1.2/SDL 2: Fix mouse cursor getting completely warped under older SDL versions.
  • SDL 1.2: Use color palettes for 8-bit video.
  • SDL 1.2: Fix audio failing to initialize when using sdl12-compat in conjunction with sdl2-compat.

Release notes

External links

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