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Ship of Harkinian Vita: Difference between revisions

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|description=Port of Ship of Harkinian for PS Vita.
|description=Port of Ship of Harkinian for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2025/06/22
|lastupdated=2026/04/13
|type=Adventure
|type=Adventure
|version=1.1
|version=1.2
|license=N/A
|license=N/A
|download=https://dlhb.gamebrew.org/vitahomebrews/ShipofHarkinianVita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/ShipofHarkinianVita.7z
Line 50: Line 50:


==Changelog==
==Changelog==
'''v1.2'''
* Greatly improved performances of the game. (Up to 300% performance improvement depending on scenario)
* Reduced game stuttering during assets loading.
* Reduced overall memory usage of the game.
* Updated to latest vitaGL commit.
'''v1.1'''
'''v1.1'''
* Fixed Frame Interpolation altering game speed.
* Fixed Frame Interpolation altering game speed.

Latest revision as of 00:16, 17 April 2026

Ship of Harkinian Vita
General
AuthorRinnegatamante
TypeAdventure
Version1.2
LicenseN/A
Last Updated2026/04/13
Links
Download
Website
Source
Support Author

Ship of Harkinian is a sourceport of The Legend of Zelda: Ocarina of Time based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on a custom old version (more or less Khan Charlie (6.1.2)).

User guide

Requirements:

  • libshacccg.suprx (install via ShaRKBR33D Vita)
  • Your own backup of one of the compatible N64 rom:
    • Ocarina of Time Debug PAL GC (not Master Quest) sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099
    • Ocarina of Time PAL GameCube sha1: 0227d7c0074f2d0ac935631990da8ec5914597b4
    • Ocarina of Time Debug PAL GC MQ (Dungeons will be Master Quest) sha1: 50bebedad9e0f10746a52b07239e47fa6c284d03
    • Ocarina of Time Debug PAL GC MQ (Dungeons will be Master Quest) sha1: 079b855b943d6ad8bd1eb026c0ed169ecbdac7da

Instructions:

  • Download and install soh.vpk and extract the data files in ux0:data.
  • Download OTRGui.zip from releases and extract it in the same folder where you have your rom.
  • Launch OTRGui and generate the required otr file using your rom as source.
  • Place the otr file in ux0:data/soh.

Screenshots

ShipofHarkinianVita-01.png

ShipofHarkinianVita-02.png

ShipofHarkinianVita-03.png

ShipofHarkinianVita-04.png

Media

Ship of Harkinian on PSVITA - Teaser (Rinne4Fun)

Changelog

v1.2

  • Greatly improved performances of the game. (Up to 300% performance improvement depending on scenario)
  • Reduced game stuttering during assets loading.
  • Reduced overall memory usage of the game.
  • Updated to latest vitaGL commit.

v1.1

  • Fixed Frame Interpolation altering game speed.
  • Fixed a stack overflow causing a game crash when attempting to generate a randomizer seed.
  • Fixed a crash when attempting to start a new game with a randomizer enabled.
  • Fixed a crash when "D-pad as Equip Items" is enabled.
  • Fixed a crash when talking with one of the Know-It-All Brothers about the map with French/German language.
  • Moved all external images from the otr to the executable: this will potentially fix other crash spots and will make the otr be smaller if regenerated.
  • Fixed a bug causing some cutscenes to restart even with debug features disabled when pressing Up/Down.

v1.0

  • First Release.

Credits

  • Everyone involved in the decompilation of the game and Ship of Harkinian.
  • withLogic for testing the homebrew and providing screenshots and trailer.
  • TheIronUniverse for the Livearea assets.

External links

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