Jump King Vita: Difference between revisions
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|title=Jump King Vita | |title=Jump King Vita | ||
|image=JumpKingVita.png | |image=JumpKingVita.png | ||
|description=Port of a clone of Jump King for | |description=Port of a clone of Jump King for PS Vita. | ||
|author=Kalekki, Rcoroverss | |author=Kalekki, Rcoroverss | ||
|lastupdated=2025/ | |lastupdated=2025/03/16 | ||
|type= | |type=Platform | ||
|version=1. | |version=1.01 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/JumpKingVita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/JumpKingVita.7z | ||
| Line 19: | Line 19: | ||
|image_alt=Jump King Vita | |image_alt=Jump King Vita | ||
}} | }} | ||
This is a | This is a port of Jump King clone developed with Godot, with core gameplay that closely resembles the original. | ||
Most entities and some foliage missing, along with music and the babe at the end. | Most entities and some foliage missing, along with music and the babe at the end. | ||
==Screenshots== | ==Screenshots== | ||
| Line 34: | Line 30: | ||
https://dlhb.gamebrew.org/vitahomebrews/images/JumpKingVita-03a.png | https://dlhb.gamebrew.org/vitahomebrews/images/JumpKingVita-03a.png | ||
==Changelog== | |||
'''v1.01''' | |||
==Changelog== | * Implemented save states. | ||
* Implemented first Raven entity. | |||
* Audio bug fixed. | |||
'''v1.0''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
== External links == | == External links == | ||
* | * GitHub - https://github.com/Rocroverss/JumpKingGodot | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1256 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1256 | ||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 04:34, 23 March 2025
| Jump King Vita | |
|---|---|
| General | |
| Author | Kalekki, Rcoroverss |
| Type | Platform |
| Version | 1.01 |
| License | Mixed |
| Last Updated | 2025/03/16 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a port of Jump King clone developed with Godot, with core gameplay that closely resembles the original.
Most entities and some foliage missing, along with music and the babe at the end.
Screenshots
Changelog
v1.01
- Implemented save states.
- Implemented first Raven entity.
- Audio bug fixed.
v1.0
- First Release.