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This is a port of Super Mario War v1.7 (see below for more game information) by Percival and PSP 3D, based off the open source code.
This is a port of Super Mario War v1.7 based off the open source code.


Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

Latest revision as of 13:05, 31 January 2025

Super Mario War
General
AuthorPercival, PSP 3D
TypeAction
Version1.7 BETA
LicenseMixed
Last Updated2007/01/02
Links
Download
Website

This is a port of Super Mario War v1.7 based off the open source code.

Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game. It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

Installation

Copy the smw folder to /PSP/GAME/.

Note:

  • The game uses the original resolution of 640x480 and used frame skipping to increase the performance. The amount of frame skipping can be set in the options menu.
  • Some options from the PC version are omitted.
  • The thumbnails are disabled.

Controls

Menu:

Cross - Select

Circle - Cancel

Square - Random

R - Fast scroll

During a game:

Cross - Jump

Square - Turbo, Use item

Circle - Use powerup

Start - Pause

Select - Exit game

Screenshots

supermariowarpsp2.png

supermariowarpsp3.png

supermariowarpsp4.png

supermariowarpsp5.png

Changelog

v1.01

  • Fixed programming error causing 1.5 users to get black or blue screens.
  • The game can now be saved to a folder other than /PSP/GAME/smw.
  • Some maps didn't load at all, now fixed.
  • Fixed each goomba showing twice in goomba mode.
  • Exiting or pausing the game during a screen shake (e.g. by stomping on another player) made the text appear in weird positions, now fixed.
  • Fixed menu music always playing even during a game.
  • Replaced giant font used with chicken and tag mode.
  • Only 1 human player can now be set.
  • Mario skin should now appear first.
  • The numbers 2 and 3 in the race mode were hard to read, now legible.
  • Press circle during team select to change to a random skin.
  • Map selection: hold square and press left/right to jump 10 maps.
  • Map selection: press analog left/right to jump to a map name starting with the next letter.
  • Preview map button changed from square to L/R.

External links

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