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Super Mario World Vita: Difference between revisions

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|description=Port of Super Mario World for PS Vita.
|description=Port of Super Mario World for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2024/06/07
|lastupdated=2025/07/13
|type=Adventure
|type=Adventure
|version=1.0
|version=1.1.1
|license=MIT
|license=MIT
|download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z
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Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.
Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.


Instructions:
Instructions (PC):
* Download [https://www.python.org/ftp/python/3.10.7/python-3.10.7-amd64.exe Python] installer and install.
* Download [https://www.python.org/ftp/python/3.10.7/python-3.10.7-amd64.exe Python] installer and install.
* Open the command prompt.
* Open the command prompt.
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* Place your US rom of the game named as smw.sfc in this folder.
* Place your US rom of the game named as smw.sfc in this folder.
* Run extract_assets.bat.
* Run extract_assets.bat.
Instructions (Vita):
* Install the .vpk file and extract smworld.zip to ux0:data/.
* Place smw_assets.dat file in ux0:data/smworld.
* Place smw_assets.dat file in ux0:data/smworld.


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<youtube width="640">6e6kNY3vkLk</youtube>
<youtube width="640">6e6kNY3vkLk</youtube>


==Changelog==  
==Changelog==
'''v1.1.1'''
* Moved main thread to a larger stack one.
* Fixed a crash when accessing "Donut Plains 2" stage.
'''v1.0'''
'''v1.0'''
* First Release.
* First Release.
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* GitHub - https://github.com/Rinnegatamante/smw
* GitHub - https://github.com/Rinnegatamante/smw
* PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/
* PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1215
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1215


[[Category:Other game ports on Vita]]
[[Category:Other game ports on Vita]]
[[Category:Vita game ports]]
[[Category:Vita game ports]]

Latest revision as of 12:06, 20 July 2025

Super Mario World Vita
General
AuthorRinnegatamante
TypeAdventure
Version1.1.1
LicenseMIT License
Last Updated2025/07/13
Links
Download
Website
Source
Support Author

Super Mario World Vita is a port of smw, a reverse engineering project of Super Mario World with several enhancements.

Installation

Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.

Instructions (PC):

  • Download Python installer and install.
  • Open the command prompt.
  • Type python -m pip install --upgrade pip and hit enter.
  • Type python -m pip install --upgrade Pillow and hit enter.
  • Type python -m pip install --upgrade pyyaml and hit enter.
  • Close the command prompt.
  • Download https://github.com/snesrev/smw/archive/refs/heads/main.zip
  • Extract smw-main.zip somewhere and open smw-main folder.
  • Place your US rom of the game named as smw.sfc in this folder.
  • Run extract_assets.bat.

Instructions (Vita):

  • Install the .vpk file and extract smworld.zip to ux0:data/.
  • Place smw_assets.dat file in ux0:data/smworld.

Options: Several options can be changed by editing the file ux0:data/smworld/smw.ini.

Screenshots

supermarioworldvita-03.png

supermarioworldvita-01.png

supermarioworldvita-02.png

supermarioworldvita-04.png

Media

Super Mario World on Ps Vita (nosorogek1)

Changelog

v1.1.1

  • Moved main thread to a larger stack one.
  • Fixed a crash when accessing "Donut Plains 2" stage.

v1.0

  • First Release.

Credits

  • TheIronUniverse for the Livearea assets.
  • CatoTheYounger for testing the homebrew and providing screenshots.
  • snesrev and everyone involved in the original recreation project.

External links

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