SuperMarioWar Vita: Difference between revisions
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|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/supermariowarvita.7z?k33p0fil35 | |download=https://dlhb.gamebrew.org/vitahomebrews/supermariowarvita.7z?k33p0fil35 | ||
|website=https:// | |website=https://www.rinnegatamante.eu/vitadb/#/info/422 | ||
|source=https://github.com/Rinnegatamante/smw-vita | |source=https://github.com/Rinnegatamante/smw-vita | ||
|donation=https://www.patreon.com/Rinnegatamante | |donation=https://www.patreon.com/Rinnegatamante | ||
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This is a port of [https://github.com/mmatyas/supermariowar Super Mario War], a Super Mario multiplayer game, to the PS Vita. | This is a port of [https://github.com/mmatyas/supermariowar Super Mario War], a Super Mario multiplayer game, to the PS Vita. | ||
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==External links== | ==External links== | ||
* GitHub - https://github.com/Rinnegatamante/smw-vita | * GitHub - https://github.com/Rinnegatamante/smw-vita | ||
* VitaDB - https:// | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/422 | ||
[[Category: | [[Category:PC game ports on Vita]] | ||
[[Category:Vita game ports]] | |||
Latest revision as of 04:38, 5 January 2025
| SuperMarioWar | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Platform |
| Version | 1.1 |
| License | Mixed |
| Last Updated | 2020/12/03 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a port of Super Mario War, a Super Mario multiplayer game, to the PS Vita.
It also supports multiplayer up to 4 players together on PS TV.
Installation
Install the VPK on your homebrew enabled PS Vita or PS TV.
Unzip smw.zip to ux0:data.
User guide
The goal is to stomp as many other Marios as possible to win the game.
Controls
D-Pad/Left Analog - Move the character
Cross - Jump
Square - Run, Use projectiles
Circle - Use objects
Touchscreen - Interact with ImGui UI
Screenshots
Changelog
v1.1
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
- Optimized code for faster math and vector operations.